[Mesa-dev] [PATCH] radv: drop wrong initialization of COMPUTE_RESOURCE_LIMITS

Marek Olšák maraeo at gmail.com
Tue Aug 21 00:15:41 UTC 2018


You are lucky that WAVES_PER_SH was not 3. Such a low limit could
decrease compute shader performance to ~2%.

Marek


More information about the mesa-dev mailing list