[Mesa-dev] [PATCH] glsl/linker: Allow unused in blocks which are not declated on previous stage
Alejandro Piñeiro
apinheiro at igalia.com
Wed Aug 22 09:09:12 UTC 2018
On 21/08/18 11:42, Vadym Shovkoplias wrote:
> Hi Timothy, Alejandro,
>
> Thanks for the review comments!
> I'd just like to mention that the same approach is already used
> in link_varyings.cpp file in
> function cross_validate_outputs_to_inputs(). Here is a code snippet:
>
> if (*input->data.used *&& !input->get_interface_type() &&
> !input->data.explicit_location &&
> !prog->SeparateShader)
> linker_error(prog,
> "%s shader input `%s' "
> "has no matching output in the
> previous stage\n",
>
> _mesa_shader_stage_to_string(consumer->Stage),
> input->name);
>
>
> This code is used for the same purpose to validate input and output
> variables which is also done during linking stage.
> So basically I just used the same check but for interface blocks.
>
> This was implemented some time ago in the following patch:
>
> commit 18004c338f6be8af2e36d2f54972c60136229aeb
> Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com
> <mailto:siglesias at igalia.com>>
> Date: Fri Nov 28 11:23:20 2014 +0100
>
> glsl: fail when a shader's input var has not an equivalent out
> var in previous
>
>
>
> Suggest please does this mean that it is safe to use "used" field
> while linking ?
Well, it seems so. Or at least it was already being used as that, and
have been working since 2014. Then I think that it would be ok to use it
for your patch, but I still think that in this case it would be needed
to slightly tweak the comment at ir.h
>
> On Tue, Aug 21, 2018 at 12:00 PM, Alejandro Piñeiro
> <apinheiro at igalia.com <mailto:apinheiro at igalia.com>> wrote:
>
> On 21/08/18 03:02, Timothy Arceri wrote:
> > On 20/08/18 23:31, vadym.shovkoplias wrote:
> >> From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
> >>
> >> "Only the input variables that are actually read need to
> be written
> >> by the previous stage; it is allowed to have superfluous
> >> declarations of input variables."
> >>
> >> Fixes:
> >> * interstage-multiple-shader-objects.shader_test
> >>
> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101247
> <https://bugs.freedesktop.org/show_bug.cgi?id=101247>
> >> Signed-off-by: Vadym Shovkoplias
> <vadym.shovkoplias at globallogic.com
> <mailto:vadym.shovkoplias at globallogic.com>>
> >> ---
> >> src/compiler/glsl/link_interface_blocks.cpp | 8 +++++++-
> >> 1 file changed, 7 insertions(+), 1 deletion(-)
> >>
> >> diff --git a/src/compiler/glsl/link_interface_blocks.cpp
> >> b/src/compiler/glsl/link_interface_blocks.cpp
> >> index e5eca9460e..801fbcd5d9 100644
> >> --- a/src/compiler/glsl/link_interface_blocks.cpp
> >> +++ b/src/compiler/glsl/link_interface_blocks.cpp
> >> @@ -417,9 +417,15 @@ validate_interstage_inout_blocks(struct
> >> gl_shader_program *prog,
> >> * write to any of the pre-defined outputs (e.g. if the
> >> vertex shader
> >> * does not write to gl_Position, etc), which is
> allowed and
> >> results in
> >> * undefined behavior.
> >> + *
> >> + * From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
> >> + *
> >> + * "Only the input variables that are actually read
> need to
> >> be written
> >> + * by the previous stage; it is allowed to have
> superfluous
> >> + * declarations of input variables."
> >> */
> >> if (producer_def == NULL &&
> >> - !is_builtin_gl_in_block(var, consumer->Stage)) {
> >> + !is_builtin_gl_in_block(var, consumer->Stage) &&
> >> var->data.used) {
> >
> > This concerns me a little. As far as I remember 'used' was added to
> > make compiler warning better but it's not 100% reliable.
>
> +1 on the concerns thing. In addition to be used mostly for
> warnings, we
> need to take into account his description comment at ir.h:
>
> "
> * This is only maintained in the ast_to_hir.cpp path, not in
> * Mesa's fixed function or ARB program paths.
> "
>
> So if we start to use this while linking, then we need to ensure
> that it
> is maintained outside the ast_to_hir pass (or at least, ensure that it
> is correct after that pass). And if we got that, then that comment
> became obsolete, and should be removed as part of the patch.
>
> >
> >> linker_error(prog, "Input block `%s' is not an
> output of "
> >> "the previous stage\n",
> >> var->get_interface_type()->name);
> >> return;
> >>
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> <mailto:mesa-dev at lists.freedesktop.org>
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>
>
>
>
>
> --
>
> Vadym Shovkoplias | Senior Software Engineer
> GlobalLogic
> P +380.57.766.7667 M +3.8050.931.7304 S vadym.shovkoplias
> www.globallogic.com <http://www.globallogic.com/>
> <http://www.globallogic.com/>
> http://www.globallogic.com/email_disclaimer.txt
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180822/62f575a1/attachment-0001.html>
More information about the mesa-dev
mailing list