[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 23 10:25:13 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107477
--- Comment #5 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Actually, I would need the SPIRV too in order to reproduce the problem myself.
Can you try with RADV_DEBUG=shaders,preoptir,spirv and attach the output?
You will need spirv-dis in your path. Thanks!
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