[Mesa-dev] [PATCH 3/3] anv: Claim to support depthBounds for ID games

Jason Ekstrand jason at jlekstrand.net
Wed Aug 29 15:53:16 UTC 2018


On Wed, Aug 29, 2018 at 10:52 AM Eric Engestrom <eric.engestrom at intel.com>
wrote:

> On Tuesday, 2018-08-28 13:02:17 -0500, Jason Ekstrand wrote:
> > On Tue, Aug 28, 2018 at 12:40 PM Lionel Landwerlin <
> > lionel.g.landwerlin at intel.com> wrote:
> > > I remember talks about doing this kind of tricks for particular titles
> in
> > > a layer.
> > >
> > > It doesn't necessarily makes things easier for us, but are you still
> > > thinking about that layer mechanism?
> > >
> > If someone wants to write that layer, great.  If not, it's easier for us
> to
> > just do it in the driver.
>
> Fair, but that means now radv need to copy this hack in their driver
> too, right?
>

I'm pretty sure radv actually supports the feature in question.

--Jason
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