[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 30 02:59:50 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107477
--- Comment #18 from Clément Guérin <libcg at protonmail.com> ---
I confirm it works. I'm able to run the game at Ultra settings without any
visible glitches. Thanks for your hard work!
There's another small issue with inverted reflections, it's still unclear if
it's a game bug, DXVK bug or driver bug. I'll open up another bug report if
necessary.
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