[Mesa-dev] [PATCH 13/28] nir: take into account rounding modes in conversions

Samuel Iglesias Gonsálvez siglesias at igalia.com
Wed Dec 5 15:55:28 UTC 2018


Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
 src/compiler/nir/nir.h                       | 15 +++++++
 src/compiler/nir/nir_constant_expressions.py | 46 +++++++++++++++++---
 src/compiler/spirv/vtn_alu.c                 | 16 ++++++-
 3 files changed, 71 insertions(+), 6 deletions(-)

diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 65a1f60c3c6..f22ac13b2ac 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -866,6 +866,21 @@ nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
                               nir_rounding_mode rnd);
 
+static inline nir_rounding_mode
+nir_get_rounding_mode_from_float_controls(unsigned rounding_mode,
+                                          nir_alu_type type)
+{
+   if (nir_alu_type_get_base_type(type) != nir_type_float)
+      return nir_rounding_mode_undef;
+
+   if (rounding_mode & SHADER_ROUNDING_MODE_RTZ)
+      return nir_rounding_mode_rtz;
+   if (rounding_mode & SHADER_ROUNDING_MODE_RTE)
+      return nir_rounding_mode_rtne;
+
+   return nir_rounding_mode_undef;
+}
+
 typedef enum {
    NIR_OP_IS_COMMUTATIVE = (1 << 0),
    NIR_OP_IS_ASSOCIATIVE = (1 << 1),
diff --git a/src/compiler/nir/nir_constant_expressions.py b/src/compiler/nir/nir_constant_expressions.py
index 118af9f7818..a9af1bd233d 100644
--- a/src/compiler/nir/nir_constant_expressions.py
+++ b/src/compiler/nir/nir_constant_expressions.py
@@ -79,6 +79,7 @@ template = """\
 #include <math.h>
 #include "util/rounding.h" /* for _mesa_roundeven */
 #include "util/half_float.h"
+#include "util/double.h"
 #include "nir_constant_expressions.h"
 
 /**
@@ -300,7 +301,15 @@ struct bool32_vec {
          % elif input_types[j] == "float16":
             _mesa_half_to_float(_src[${j}].u16[${k}]),
          % else:
-            _src[${j}].${get_const_field(input_types[j])}[${k}],
+            % if ("rtne" in op.name) and ("float" in input_types[j]) and ("int" in output_type):
+               % if "float32" in input_types[j]:
+                  _mesa_roundevenf(_src[${j}].${get_const_field(input_types[j])}[${k}]),
+               % else:
+                  _mesa_roundeven(_src[${j}].${get_const_field(input_types[j])}[${k}]),
+               % endif
+            % else:
+               _src[${j}].${get_const_field(input_types[j])}[${k}],
+            % endif
          % endif
       % endfor
       % for k in range(op.input_sizes[j], 4):
@@ -328,8 +337,27 @@ struct bool32_vec {
                const float src${j} =
                   _mesa_half_to_float(_src[${j}].u16[_i]);
             % else:
-               const ${input_types[j]}_t src${j} =
-                  _src[${j}].${get_const_field(input_types[j])}[_i];
+               % if ("rtne" in op.name) and ("float" in input_types[j]) and ("int" in output_type):
+                  % if "float32" in input_types[j]:
+                     const ${input_types[j]}_t src${j} =
+                        _mesa_roundevenf(_src[${j}].${get_const_field(input_types[j])}[_i]);
+                  % else:
+                     const ${input_types[j]}_t src${j} =
+                        _mesa_roundeven(_src[${j}].${get_const_field(input_types[j])}[_i]);
+
+                  % endif
+               % elif ("float64" in input_types[j]) and ("float32" in output_type):
+                  % if ("rtz" in op.name):
+                     const ${input_types[j]}_t src${j} =
+                        _mesa_double_to_float_rtz(_src[${j}].${get_const_field(input_types[j])}[_i]);
+                  % else:
+                     const ${input_types[j]}_t src${j} =
+                        _mesa_double_to_float_rtne(_src[${j}].${get_const_field(input_types[j])}[_i]);
+                  % endif
+               % else:
+                  const ${input_types[j]}_t src${j} =
+                     _src[${j}].${get_const_field(input_types[j])}[_i];
+               % endif
             % endif
          % endfor
 
@@ -350,7 +378,11 @@ struct bool32_vec {
             ## Sanitize the C value to a proper NIR bool
             _dst_val.u32[_i] = dst ? NIR_TRUE : NIR_FALSE;
          % elif output_type == "float16":
-            _dst_val.u16[_i] = _mesa_float_to_half(dst);
+            % if "rtz" in op.name:
+               _dst_val.u16[_i] = _mesa_float_to_float16_rtz(dst);
+            % else:
+               _dst_val.u16[_i] = _mesa_float_to_float16_rtne(dst);
+            % endif
          % else:
             _dst_val.${get_const_field(output_type)}[_i] = dst;
          % endif
@@ -379,7 +411,11 @@ struct bool32_vec {
             ## Sanitize the C value to a proper NIR bool
             _dst_val.u32[${k}] = dst.${"xyzw"[k]} ? NIR_TRUE : NIR_FALSE;
          % elif output_type == "float16":
-            _dst_val.u16[${k}] = _mesa_float_to_half(dst.${"xyzw"[k]});
+            % if "rtz" in op.name:
+               _dst_val.u16[${k}] = _mesa_float_to_float16_rtz(dst.${"xyzw"[k]});
+            % else:
+               _dst_val.u16[${k}] = _mesa_float_to_float16_rtne(dst.${"xyzw"[k]});
+            % endif
          % else:
             _dst_val.${get_const_field(output_type)}[${k}] = dst.${"xyzw"[k]};
          % endif
diff --git a/src/compiler/spirv/vtn_alu.c b/src/compiler/spirv/vtn_alu.c
index 629b57560ca..fba2b031c09 100644
--- a/src/compiler/spirv/vtn_alu.c
+++ b/src/compiler/spirv/vtn_alu.c
@@ -329,7 +329,12 @@ vtn_nir_alu_op_for_spirv_opcode(struct vtn_builder *b,
       }
       src_type |= src_bit_size;
       dst_type |= dst_bit_size;
-      return nir_type_conversion_op(src_type, dst_type, nir_rounding_mode_undef);
+      unsigned float_controls =
+         b->shader->info.shader_float_controls_execution_mode;
+      nir_rounding_mode rounding_mode =
+         nir_get_rounding_mode_from_float_controls(float_controls,
+                                                   src_type);
+      return nir_type_conversion_op(src_type, dst_type, rounding_mode);
    }
    /* Derivatives: */
    case SpvOpDPdx:         return nir_op_fddx;
@@ -590,12 +595,21 @@ vtn_handle_alu(struct vtn_builder *b, SpvOp opcode,
                                          glsl_get_bit_size(type));
       break;
 
+   case SpvOpConvertFToS:
+   case SpvOpConvertFToU:
    case SpvOpFConvert: {
       nir_alu_type src_alu_type = nir_get_nir_type_for_glsl_type(vtn_src[0]->type);
       nir_alu_type dst_alu_type = nir_get_nir_type_for_glsl_type(type);
       nir_rounding_mode rounding_mode = nir_rounding_mode_undef;
+      unsigned float_controls = b->shader->info.shader_float_controls_execution_mode;
 
       vtn_foreach_decoration(b, val, handle_rounding_mode, &rounding_mode);
+
+      if (rounding_mode == nir_rounding_mode_undef && float_controls) {
+         rounding_mode =
+            nir_get_rounding_mode_from_float_controls(float_controls,
+                                                      src_alu_type);
+      }
       nir_op op = nir_type_conversion_op(src_alu_type, dst_alu_type, rounding_mode);
 
       val->ssa->def = nir_build_alu(&b->nb, op, src[0], src[1], NULL, NULL);
-- 
2.19.1



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