[Mesa-dev] [RFC PATCH 14/14] anv/allocator: Add support for non-userptr.
Rafael Antognolli
rafael.antognolli at intel.com
Sat Dec 8 00:05:53 UTC 2018
If softpin is supported, create new BOs for the required size and add the
respective BO maps. The other main change of this commit is that
anv_block_pool_map() now returns the map for the BO that the given
offset is part of. So there's no block_pool->map access anymore (when
softpin is used.
---
src/intel/vulkan/anv_allocator.c | 92 ++++++++++++++++++--------------
1 file changed, 53 insertions(+), 39 deletions(-)
diff --git a/src/intel/vulkan/anv_allocator.c b/src/intel/vulkan/anv_allocator.c
index 0d426edfb57..46f2278a56c 100644
--- a/src/intel/vulkan/anv_allocator.c
+++ b/src/intel/vulkan/anv_allocator.c
@@ -473,17 +473,19 @@ anv_block_pool_init(struct anv_block_pool *pool,
pool->size = 0;
pool->start_address = gen_canonical_address(start_address);
- pool->fd = memfd_create("block pool", MFD_CLOEXEC);
- if (pool->fd == -1)
- return vk_error(VK_ERROR_INITIALIZATION_FAILED);
-
- /* Just make it 2GB up-front. The Linux kernel won't actually back it
- * with pages until we either map and fault on one of them or we use
- * userptr and send a chunk of it off to the GPU.
- */
- if (ftruncate(pool->fd, BLOCK_POOL_MEMFD_SIZE) == -1) {
- result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
- goto fail_fd;
+ if (!(pool->bo_flags & EXEC_OBJECT_PINNED)) {
+ pool->fd = memfd_create("block pool", MFD_CLOEXEC);
+ if (pool->fd == -1)
+ return vk_error(VK_ERROR_INITIALIZATION_FAILED);
+
+ /* Just make it 2GB up-front. The Linux kernel won't actually back it
+ * with pages until we either map and fault on one of them or we use
+ * userptr and send a chunk of it off to the GPU.
+ */
+ if (ftruncate(pool->fd, BLOCK_POOL_MEMFD_SIZE) == -1) {
+ result = vk_error(VK_ERROR_INITIALIZATION_FAILED);
+ goto fail_fd;
+ }
}
if (!u_vector_init(&pool->mmap_cleanups,
@@ -507,7 +509,8 @@ anv_block_pool_init(struct anv_block_pool *pool,
fail_mmap_cleanups:
u_vector_finish(&pool->mmap_cleanups);
fail_fd:
- close(pool->fd);
+ if (!(pool->bo_flags & EXEC_OBJECT_PINNED))
+ close(pool->fd);
return result;
}
@@ -525,8 +528,9 @@ anv_block_pool_finish(struct anv_block_pool *pool)
}
u_vector_finish(&pool->mmap_cleanups);
+ if (!(pool->bo_flags & EXEC_OBJECT_PINNED))
+ close(pool->fd);
- close(pool->fd);
anv_block_pool_bo_finish(pool);
}
@@ -537,6 +541,7 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
void *map;
uint32_t gem_handle;
struct anv_mmap_cleanup *cleanup;
+ const bool use_softpin = !!(pool->bo_flags & EXEC_OBJECT_PINNED);
/* Assert that we only ever grow the pool */
assert(center_bo_offset >= pool->back_state.end);
@@ -544,7 +549,8 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
/* Assert that we don't go outside the bounds of the memfd */
assert(center_bo_offset <= BLOCK_POOL_MEMFD_CENTER);
- assert(size - center_bo_offset <=
+ assert(use_softpin ||
+ size - center_bo_offset <=
BLOCK_POOL_MEMFD_SIZE - BLOCK_POOL_MEMFD_CENTER);
cleanup = u_vector_add(&pool->mmap_cleanups);
@@ -553,28 +559,36 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
*cleanup = ANV_MMAP_CLEANUP_INIT;
- /* Just leak the old map until we destroy the pool. We can't munmap it
- * without races or imposing locking on the block allocate fast path. On
- * the whole the leaked maps adds up to less than the size of the
- * current map. MAP_POPULATE seems like the right thing to do, but we
- * should try to get some numbers.
- */
- map = mmap(NULL, size, PROT_READ | PROT_WRITE,
- MAP_SHARED | MAP_POPULATE, pool->fd,
- BLOCK_POOL_MEMFD_CENTER - center_bo_offset);
- if (map == MAP_FAILED)
- return vk_errorf(pool->device->instance, pool->device,
- VK_ERROR_MEMORY_MAP_FAILED, "mmap failed: %m");
-
- gem_handle = anv_gem_userptr(pool->device, map, size);
- if (gem_handle == 0) {
- munmap(map, size);
- return vk_errorf(pool->device->instance, pool->device,
- VK_ERROR_TOO_MANY_OBJECTS, "userptr failed: %m");
+ uint32_t newbo_size = size - pool->size;
+ if (use_softpin) {
+ gem_handle = anv_gem_create(pool->device, newbo_size);
+ map = anv_gem_mmap(pool->device, gem_handle, 0, newbo_size, 0);
+ if (map == MAP_FAILED)
+ return vk_errorf(pool->device->instance, pool->device,
+ VK_ERROR_MEMORY_MAP_FAILED, "gem mmap failed: %m");
+ } else {
+ /* Just leak the old map until we destroy the pool. We can't munmap it
+ * without races or imposing locking on the block allocate fast path. On
+ * the whole the leaked maps adds up to less than the size of the
+ * current map. MAP_POPULATE seems like the right thing to do, but we
+ * should try to get some numbers.
+ */
+ map = mmap(NULL, size, PROT_READ | PROT_WRITE,
+ MAP_SHARED | MAP_POPULATE, pool->fd,
+ BLOCK_POOL_MEMFD_CENTER - center_bo_offset);
+ if (map == MAP_FAILED)
+ return vk_errorf(pool->device->instance, pool->device,
+ VK_ERROR_MEMORY_MAP_FAILED, "mmap failed: %m");
+ gem_handle = anv_gem_userptr(pool->device, map, size);
+ if (gem_handle == 0) {
+ munmap(map, size);
+ return vk_errorf(pool->device->instance, pool->device,
+ VK_ERROR_TOO_MANY_OBJECTS, "userptr failed: %m");
+ }
}
cleanup->map = map;
- cleanup->size = size;
+ cleanup->size = use_softpin ? newbo_size : size;
cleanup->gem_handle = gem_handle;
#if 0
@@ -593,7 +607,9 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
/* Now that we successfull allocated everything, we can write the new
* values back into pool. */
- pool->map = map + center_bo_offset;
+ if (!use_softpin) {
+ pool->map = map + center_bo_offset;
+ }
pool->center_bo_offset = center_bo_offset;
/* For block pool BOs we have to be a bit careful about where we place them
@@ -628,7 +644,7 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
* range. On the other hand, if not using softpin, we need to add a BO if we
* don't have one yet.
*/
- if (!pool->bo) {
+ if (use_softpin || !pool->bo) {
bo_elem = malloc(sizeof(*bo_elem));
bo = &bo_elem->bo;
} else {
@@ -639,10 +655,9 @@ anv_block_pool_expand_range(struct anv_block_pool *pool,
if (!pool->bo)
pool->bo = bo;
- anv_bo_init(bo, gem_handle, size);
+ anv_bo_init(bo, gem_handle, use_softpin ? newbo_size : size);
if (pool->bo_flags & EXEC_OBJECT_PINNED) {
- bo->offset = pool->start_address + BLOCK_POOL_MEMFD_CENTER -
- center_bo_offset;
+ bo->offset = pool->start_address + pool->size;
}
bo->flags = pool->bo_flags;
bo->map = map;
@@ -850,7 +865,6 @@ anv_block_pool_alloc_new(struct anv_block_pool *pool,
while (1) {
state.u64 = __sync_fetch_and_add(&pool_state->u64, block_size);
if (state.next + block_size <= state.end) {
- assert(pool->map);
return state.next;
} else if (state.next <= state.end) {
if (pool->bo_flags & EXEC_OBJECT_PINNED && state.next < state.end) {
--
2.17.1
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