[Mesa-dev] [PATCH 1/3] nir: fix spelling typo

Jason Ekstrand jason at jlekstrand.net
Sat Dec 8 18:42:46 UTC 2018


Rb

On December 8, 2018 12:28:56 Rob Clark <robdclark at gmail.com> wrote:

> Signed-off-by: Rob Clark <robdclark at gmail.com>
> ---
> src/compiler/nir/nir_linking_helpers.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/nir/nir_linking_helpers.c 
> b/src/compiler/nir/nir_linking_helpers.c
> index a05890ada43..1ab9c095657 100644
> --- a/src/compiler/nir/nir_linking_helpers.c
> +++ b/src/compiler/nir/nir_linking_helpers.c
> @@ -414,7 +414,7 @@ compact_components(nir_shader *producer, nir_shader 
> *consumer, uint8_t *comps,
>
>          /* We ignore complex types above and all other vector types should
>           * have been split into scalar variables by the lower_io_to_scalar
> -          * pass. The only exeption should by OpenGL xfb varyings.
> +          * pass. The only exception should by OpenGL xfb varyings.
>           */
>          if (glsl_get_vector_elements(type) != 1)
>             continue;
> --
> 2.19.2
>
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