[Mesa-dev] [PATCH] intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region

Sagar Ghuge sagar.ghuge at intel.com
Sun Dec 9 05:50:36 UTC 2018


When RepCtrl is set, the swizzle field is ignored by the hardware. In
order to ensure a 1-to-1 correspondence between the human-readable
disassembly and the binary instruction encoding always set the swizzle
to XXXX (all zeros) when it is unused due to RepCtrl

Signed-off-by: Sagar Ghuge <sagar.ghuge at intel.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
 src/intel/compiler/brw_eu_emit.c | 19 ++++++++++++++++++-
 1 file changed, 18 insertions(+), 1 deletion(-)

diff --git a/src/intel/compiler/brw_eu_emit.c b/src/intel/compiler/brw_eu_emit.c
index 4630b83b1a..483037345e 100644
--- a/src/intel/compiler/brw_eu_emit.c
+++ b/src/intel/compiler/brw_eu_emit.c
@@ -833,7 +833,15 @@ brw_inst *brw_##OP(struct brw_codegen *p,		\
 	      struct brw_reg src0,			\
 	      struct brw_reg src1,			\
 	      struct brw_reg src2)   			\
-{							\
+{                                                       \
+   if (p->current->access_mode == BRW_ALIGN_16) {       \
+      if (src0.vstride == BRW_VERTICAL_STRIDE_0)        \
+         src0.swizzle = BRW_SWIZZLE_XXXX;               \
+      if (src1.vstride == BRW_VERTICAL_STRIDE_0)        \
+         src1.swizzle = BRW_SWIZZLE_XXXX;               \
+      if (src2.vstride == BRW_VERTICAL_STRIDE_0)        \
+         src2.swizzle = BRW_SWIZZLE_XXXX;               \
+   }                                                    \
    return brw_alu3(p, BRW_OPCODE_##OP, dest, src0, src1, src2);	\
 }
 
@@ -854,6 +862,15 @@ brw_inst *brw_##OP(struct brw_codegen *p,         \
       assert(src0.type == BRW_REGISTER_TYPE_DF);                \
       assert(src1.type == BRW_REGISTER_TYPE_DF);                \
       assert(src2.type == BRW_REGISTER_TYPE_DF);                \
+   }                                                            \
+                                                                \
+   if (p->current->access_mode == BRW_ALIGN_16) {               \
+      if (src0.vstride == BRW_VERTICAL_STRIDE_0)                \
+         src0.swizzle = BRW_SWIZZLE_XXXX;                       \
+      if (src1.vstride == BRW_VERTICAL_STRIDE_0)                \
+         src1.swizzle = BRW_SWIZZLE_XXXX;                       \
+      if (src2.vstride == BRW_VERTICAL_STRIDE_0)                \
+         src2.swizzle = BRW_SWIZZLE_XXXX;                       \
    }                                                            \
    return brw_alu3(p, BRW_OPCODE_##OP, dest, src0, src1, src2); \
 }
-- 
2.17.1



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