[Mesa-dev] [PATCH v2 3/4] nir: rewrite varying component packing

Timothy Arceri tarceri at itsqueeze.com
Mon Dec 10 05:49:33 UTC 2018


Sorry please ignore this for now. I've realised there is a bug here 
where we could end up packing components in only one of the shaders but 
not the other. For example if we have an array on one side but just a 
bunch of individual varyings on the other (which is legal I believe). 
I'll send a version 3 to fix this.


More information about the mesa-dev mailing list