[Mesa-dev] [PATCH] mesa: GLES2 fix for OES float/half-float textures.
Erik Faye-Lund
erik.faye-lund at collabora.com
Tue Dec 11 10:17:16 UTC 2018
On Mon, 2018-12-10 at 16:19 -0500, Nick Kreeger wrote:
> The OES_texture* extensions for float and half-float are valid when
> GLES2 is present w/ the matching
> OES_texture_float/OES_texture_half_float extensions. This fix ensures
> that these formats are valid for this configuration.
Reviewed-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
> ---
> src/mesa/main/glformats.c | 11 ++++++++---
> 1 file changed, 8 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index 3a91600..785d720 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -2914,10 +2914,15 @@ _mesa_gles_error_check_format_and_type(const
> struct gl_context *ctx,
> case GL_FLOAT:
> switch (internalFormat) {
> case GL_RGBA16F:
> + if (!_mesa_has_OES_texture_half_float(ctx)) {
> + return GL_INVALID_OPERATION;
> + }
> + break;
> case GL_RGBA32F:
> - if (ctx->Version <= 20)
> - return GL_INVALID_OPERATION;
> - break;
> + if (!_mesa_has_OES_texture_float(ctx)) {
> + return GL_INVALID_OPERATION;
> + }
> + break;
> case GL_RGBA:
> if (_mesa_has_OES_texture_float(ctx) && internalFormat
> == format)
> break;
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