[Mesa-dev] [PATCH] mesa: ES2 glReadPixels support for OES float extensions.
Tapani Pälli
tapani.palli at intel.com
Wed Dec 12 09:08:56 UTC 2018
On 12/12/18 7:10 AM, Nick Kreeger wrote:
> The OES extensions for float/half-float allow glReadPixels to read
> GL_RGBA values as GL_FLOAT for both floats and half-floats. This patch
> ensures that ES2 context versions allows this if at least one of the
> extensions is present.
Reading the extension spec, I don't see any changes to glReadPixels section:
https://www.khronos.org/registry/OpenGL/extensions/OES/OES_texture_float.txt
EXT_color_buffer_float (that requires ES 3.0) and OpenGL ES 3.2 add
following text:
"For floating-point rendering surfaces, the combi-
nation format RGBA and type FLOAT is accepted."
That seems to be handled properly in read_pixels_es3_error_check.
> ---
> src/mesa/main/readpix.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
> index 556c860d39..59f14a6563 100644
> --- a/src/mesa/main/readpix.c
> +++ b/src/mesa/main/readpix.c
> @@ -1084,7 +1084,8 @@ read_pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
> } else if (ctx->Version < 30) {
> err = _mesa_es_error_check_format_and_type(ctx, format, type, 2);
> if (err == GL_NO_ERROR) {
> - if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) {
> + if ((type == GL_FLOAT || type == GL_HALF_FLOAT_OES) &&
> + (!_mesa_has_OES_texture_float(ctx) && !_mesa_has_OES_texture_half_float(ctx))) {
> err = GL_INVALID_OPERATION;
> }
> }
>
More information about the mesa-dev
mailing list