[Mesa-dev] [PATCH 1/3] glsl: XFB TSC per-vertex output varyings match as not declared as arrays
Chema Casanova
jmcasanova at igalia.com
Thu Dec 13 17:20:34 UTC 2018
Ping.
El 22/11/18 a las 0:28, Chema Casanova escribió:
>
>
> On 21/11/18 20:04, Ilia Mirkin wrote:
>> On Wed, Nov 21, 2018 at 1:45 PM Jose Maria Casanova Crespo
>> <jmcasanova at igalia.com> wrote:
>>>
>>> Recent change on OpenGL CTS ("Use non-arrayed varying name for TCS blocks")
>>> on KHR-GL*.tessellation_shader.single.xfb_captures_data_from_correct_stage
>>> tests changed how to name per-vertex Tessellation Control Shader output
>>> varyings in transform feedback using interface block as "BLOCK_INOUT.value"
>>> rather than "BLOCK_INOUT[0].value"
>>>
>>> So Tessellation control shader per-vertex output variables and blocks that
>>> are required to be declared as arrays, with each element representing output
>>> values for a single vertex of a multi-vertex primitive are expected to be
>>> named as they were not declared as arrays.
>>>
>>> This patch adds a new is_xfb_per_vertex_output flag at ir_variable level so
>>> we mark when an ir_variable is an per-vertex TCS output varying. So we
>>> treat it in terms on XFB its naming as a non array variable.
>>>
>>> As we don't support NV_gpu_shader5, so PATCHES mode is not accepted as
>>> primitiveMode parameter of BeginTransformFeedback the test expects a
>>> failure as we can use the XFB results.
>>>
>>> This patch uncovers that we were passing the GLES version of the tests
>>> because candidates naming didn't match, not because on GLES the Tessellation
>>> Control stage varyings shouldn't be XFB candidates in any case. This
>>> is addressed in the following patch.
>>>
>>> Fixes: KHR-GL4*.tessellation_shader.single.xfb_captures_data_from_correct_stage
>>>
>>> Cc: mesa-stable at lists.freedesktop.org
>>> ---
>>> src/compiler/glsl/ir.cpp | 1 +
>>> src/compiler/glsl/ir.h | 6 ++++++
>>> src/compiler/glsl/link_uniforms.cpp | 6 ++++--
>>> src/compiler/glsl/link_varyings.cpp | 8 +++++++-
>>> 4 files changed, 18 insertions(+), 3 deletions(-)
>>>
>>> diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
>>> index 1d1a56ae9a5..582111d71f5 100644
>>> --- a/src/compiler/glsl/ir.cpp
>>> +++ b/src/compiler/glsl/ir.cpp
>>> @@ -1750,6 +1750,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
>>> this->data.fb_fetch_output = false;
>>> this->data.bindless = false;
>>> this->data.bound = false;
>>> + this->data.is_xfb_per_vertex_output = false;
>>>
>>> if (type != NULL) {
>>> if (type->is_interface())
>>> diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
>>> index f478b29a6b5..e09f053b77c 100644
>>> --- a/src/compiler/glsl/ir.h
>>> +++ b/src/compiler/glsl/ir.h
>>> @@ -766,6 +766,12 @@ public:
>>> */
>>> unsigned is_xfb_only:1;
>>>
>>> + /**
>>> + * Is this varying a TSC per-vertex output candidate for transform
>>
>> TCS?
>
>
> Yes. I've fixed it locally at the commit summary too.
>
>
>>> + * feedback?
>>> + */
>>> + unsigned is_xfb_per_vertex_output:1;
>>> +
>>> /**
>>> * Was a transfor feedback buffer set in the shader?
>>
>> ugh, not your problem, but "transform" :(
>>
>>> */
>>> diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp
>>> index 63e688b19a7..547da68e216 100644
>>> --- a/src/compiler/glsl/link_uniforms.cpp
>>> +++ b/src/compiler/glsl/link_uniforms.cpp
>>> @@ -72,8 +72,10 @@ program_resource_visitor::process(ir_variable *var, bool use_std430_as_default)
>>> get_internal_ifc_packing(use_std430_as_default) :
>>> var->type->get_internal_ifc_packing(use_std430_as_default);
>>>
>>> - const glsl_type *t =
>>> - var->data.from_named_ifc_block ? var->get_interface_type() : var->type;
>>> + const glsl_type *t = var->data.from_named_ifc_block ?
>>> + (var->data.is_xfb_per_vertex_output ?
>>> + var->get_interface_type()->without_array() :
>>> + var->get_interface_type()) : var->type;
>>> const glsl_type *t_without_array = t->without_array();
>>>
>>> /* false is always passed for the row_major parameter to the other
>>> diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
>>> index 52e493cb599..1964dcc0a22 100644
>>> --- a/src/compiler/glsl/link_varyings.cpp
>>> +++ b/src/compiler/glsl/link_varyings.cpp
>>> @@ -2150,7 +2150,10 @@ private:
>>> tfeedback_candidate *candidate
>>> = rzalloc(this->mem_ctx, tfeedback_candidate);
>>> candidate->toplevel_var = this->toplevel_var;
>>> - candidate->type = type;
>>> + if (this->toplevel_var->data.is_xfb_per_vertex_output)
>>> + candidate->type = type->without_array();
>>> + else
>>> + candidate->type = type;
>>> candidate->offset = this->varying_floats;
>>> _mesa_hash_table_insert(this->tfeedback_candidates,
>>> ralloc_strdup(this->mem_ctx, name),
>>> @@ -2499,6 +2502,9 @@ assign_varying_locations(struct gl_context *ctx,
>>>
>>> if (num_tfeedback_decls > 0) {
>>> tfeedback_candidate_generator g(mem_ctx, tfeedback_candidates);
>>> + if (producer->Stage == MESA_SHADER_TESS_CTRL &&
>>> + !output_var->data.patch)
>>> + output_var->data.is_xfb_per_vertex_output = true;
>>> g.process(output_var);
>>> }
>>>
>>> --
>>> 2.19.1
>>>
>>> _______________________________________________
>>> mesa-dev mailing list
>>> mesa-dev at lists.freedesktop.org
>>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
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