[Mesa-dev] [PATCH v2 02/29] spirv: check support for SPV_KHR_shader_float_controls capabilities
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Tue Dec 18 10:33:57 UTC 2018
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
src/compiler/shader_info.h | 1 +
src/compiler/spirv/spirv_to_nir.c | 7 +++++++
2 files changed, 8 insertions(+)
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index b4bc95912a5..53a89a38244 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -48,6 +48,7 @@ struct spirv_supported_capabilities {
bool int16;
bool float16;
bool int8;
+ bool shader_float_controls;
bool shader_viewport_index_layer;
bool subgroup_arithmetic;
bool subgroup_ballot;
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index dbfd800c945..60c94806cd2 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -3581,6 +3581,13 @@ vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
case SpvCapabilitySampleMaskPostDepthCoverage:
spv_check_supported(post_depth_coverage, cap);
+
+ case SpvCapabilityDenormFlushToZero:
+ case SpvCapabilityDenormPreserve:
+ case SpvCapabilitySignedZeroInfNanPreserve:
+ case SpvCapabilityRoundingModeRTE:
+ case SpvCapabilityRoundingModeRTZ:
+ spv_check_supported(shader_float_controls, cap);
break;
default:
--
2.19.1
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