[Mesa-dev] [PATCH v2 28/29] anv: enable support for SPV_KHR_shader_float_controls capabilities
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Tue Dec 18 10:34:23 UTC 2018
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>
---
src/intel/vulkan/anv_pipeline.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index c303ba321c3..2781b8f0ee0 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -145,6 +145,7 @@ anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
.min_lod = true,
.multiview = true,
.variable_pointers = true,
+ .shader_float_controls = device->instance->physicalDevice.info.gen >= 8,
.storage_16bit = device->instance->physicalDevice.info.gen >= 8,
.int16 = device->instance->physicalDevice.info.gen >= 8,
.float16 = device->instance->physicalDevice.info.gen >= 8,
--
2.19.1
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