[Mesa-dev] [Bug 109075] radv: New D3D boolean optimizations cause GPU hang in Witcher 3
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Dec 18 21:27:03 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=109075
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |jason at jlekstrand.net,
| |t_arceri at yahoo.com.au
Status|NEW |ASSIGNED
Assignee|mesa-dev at lists.freedesktop. |idr at freedesktop.org
|org |
--- Comment #5 from Ian Romanick <idr at freedesktop.org> ---
The problem is the quotation marks around 1.0 cause it to be treated as a
string instead of a floating point value. The generator then treats it as an
arbitrary variable replacement, so any iand involving a ('ineg', ('b2i', a))
matches.
I have a fix, and I'll submit an MR in a couple minutes.
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