[Mesa-dev] [Bug 109075] radv: New D3D boolean optimizations cause GPU hang in Witcher 3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 18 21:27:03 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=109075

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jason at jlekstrand.net,
                   |                            |t_arceri at yahoo.com.au
             Status|NEW                         |ASSIGNED
           Assignee|mesa-dev at lists.freedesktop. |idr at freedesktop.org
                   |org                         |

--- Comment #5 from Ian Romanick <idr at freedesktop.org> ---
The problem is the quotation marks around 1.0 cause it to be treated as a
string instead of a floating point value.  The generator then treats it as an
arbitrary variable replacement, so any iand involving a ('ineg', ('b2i', a))
matches.

I have a fix, and I'll submit an MR in a couple minutes.

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