[Mesa-dev] [PATCH] radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Dec 19 17:16:00 UTC 2018
This workaround has been introduced by 135e4d434f6 for fixing
DXVK GPU hangs with many games. It is no longer needed since
LLVM r345718.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 12 +++++++++---
1 file changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 2eb5164ac97..5c72890aa8e 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -548,9 +548,15 @@ static void radv_init_llvm_target()
*
* "mesa" is the prefix for error messages.
*/
- const char *argv[3] = { "mesa", "-simplifycfg-sink-common=false",
- "-amdgpu-skip-threshold=1" };
- LLVMParseCommandLineOptions(3, argv, NULL);
+ if (HAVE_LLVM >= 0x0800) {
+ const char *argv[2] = { "mesa", "-simplifycfg-sink-common=false" };
+ LLVMParseCommandLineOptions(2, argv, NULL);
+
+ } else {
+ const char *argv[3] = { "mesa", "-simplifycfg-sink-common=false",
+ "-amdgpu-skip-threshold=1" };
+ LLVMParseCommandLineOptions(3, argv, NULL);
+ }
}
static once_flag radv_init_llvm_target_once_flag = ONCE_FLAG_INIT;
--
2.20.1
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