[Mesa-dev] [Bug 109086] Crash software mesa with gl_select render mode
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Dec 27 00:36:09 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=109086
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #9 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Pushed as
commit bac85342672a265735316049ecf36b74e1f2a852
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date: Tue Dec 18 22:47:05 2018 -0500
st/mesa: allow glDrawElements to work with GL_SELECT feedback
Not sure if this ever worked, but the current logic for setting the
min/max index is definitely wrong for indexed draws. While we're at it,
bring in all the usual logic from the non-indirect drawing path.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109086
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Reviewed-by: Brian Paul <brianp at vmware.com>
Reviewed-by: Roland Scheidegger <sroland at vmware.com>
As for being included in a release, the next natural one is 19.0, due out some
time early 2019.
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