[Mesa-dev] [Bug 109086] Crash software mesa with gl_select render mode

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Dec 27 00:36:09 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=109086

Ilia Mirkin <imirkin at alum.mit.edu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEW                         |RESOLVED

--- Comment #9 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Pushed as

commit bac85342672a265735316049ecf36b74e1f2a852
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date:   Tue Dec 18 22:47:05 2018 -0500

    st/mesa: allow glDrawElements to work with GL_SELECT feedback

    Not sure if this ever worked, but the current logic for setting the
    min/max index is definitely wrong for indexed draws. While we're at it,
    bring in all the usual logic from the non-indirect drawing path.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109086
    Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
    Reviewed-by: Brian Paul <brianp at vmware.com>
    Reviewed-by: Roland Scheidegger <sroland at vmware.com>

As for being included in a release, the next natural one is 19.0, due out some
time early 2019.

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