[Mesa-dev] [PATCH 0/7] RadeonSI 32-bit pointers v2 & Gallium changes
Roland Scheidegger
sroland at vmware.com
Fri Feb 2 21:26:28 UTC 2018
Am 02.02.2018 um 21:48 schrieb Marek Olšák:
> Hi,
>
> This is the second and hopefully final version of 32-bit pointer
> support for radeonsi.
>
> Constant buffer 0 now has restrictions on which buffers can be set
> in that slot.
>
> I plan to push this when my LLVM patch lands in 6.0 (hopefully it
> will be accepted there).
>
> There will also be a dependency on new libdrm (not included in this
> series).
>
> Please review.
>
>From a api cleanliness point of view, I don't like this much.
First, you're making the hack case the default and even require it. IMHO
a driver should be able to bind ordinary UBOs to all buffer slots. This
is really not a nice burden to put on state trackers to do something
special for just slot 0. The gallium API should stay reasonable imho,
that's a bit too much custom tailoring for GL for my liking.
Maybe I'm missing something but I can't quite see why you can't handle
this transparently inside the driver. Can't you just create a different
shader depending on what kind of buffer is bound or what's the problem?
(You wouldn't expect it to change therefore you should not have to
recompile.)
Roland
More information about the mesa-dev
mailing list