[Mesa-dev] [PATCH] anv: Do color resolve tracking one slice at a time for 3D images

Jason Ekstrand jason at jlekstrand.net
Sat Feb 3 07:04:17 UTC 2018


On Fri, Feb 2, 2018 at 6:55 PM, Nanley Chery <nanleychery at gmail.com> wrote:

> On Thu, Feb 01, 2018 at 06:31:18PM -0800, Jason Ekstrand wrote:
> > ---
> >  src/intel/vulkan/anv_image.c       | 14 +++++++++-----
>
> We should also update the comment in anv_image that describes 3D as
> having one slice per LOD.
>

Yup.  Fixed locally.  I found a couple more bugs with my branch to do aux
in GENERAL layout.  That one suddenly forced more resolves and pointed out
some 3D bugs the other didn't.


> >  src/intel/vulkan/anv_private.h     |  9 ++++++++-
> >  src/intel/vulkan/genX_cmd_buffer.c | 34 ++++++++++++++++--------------
> ----
> >  3 files changed, 33 insertions(+), 24 deletions(-)
> >
> > diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c
> > index 6008e3c..a3e857c 100644
> > --- a/src/intel/vulkan/anv_image.c
> > +++ b/src/intel/vulkan/anv_image.c
> > @@ -262,11 +262,15 @@ add_aux_state_tracking_buffer(struct anv_image
> *image,
> >     /* Clear color and fast clear type */
> >     unsigned state_size = device->isl_dev.ss.clear_value_size + 4;
> >
> > -   /* We only need to track compression on CCS_E surfaces.  We don't
> consider
> > -    * 3D images as actually having multiple array layers.
> > -    */
> > -   if (image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E)
> > -      state_size += image->levels * image->array_size * 4;
> > +   /* We only need to track compression on CCS_E surfaces. */
> > +   if (image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E) {
> > +      if (image->type == VK_IMAGE_TYPE_3D) {
> > +         for (uint32_t l = 0; l < image->levels; l++)
> > +            state_size += anv_minify(image->extent.depth, l) * 4;
> > +      } else {
> > +         state_size += image->levels * image->array_size * 4;
> > +      }
> > +   }
> >
> >     image->planes[plane].fast_clear_state_offset =
> >        image->planes[plane].offset + image->planes[plane].size;
> > diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_
> private.h
> > index 0cd94bf..f208618 100644
> > --- a/src/intel/vulkan/anv_private.h
> > +++ b/src/intel/vulkan/anv_private.h
> > @@ -2573,8 +2573,15 @@ anv_image_get_compression_state_addr(const
> struct anv_device *device,
> >     struct anv_address addr =
> >        anv_image_get_fast_clear_type_addr(device, image, aspect);
> >     addr.offset += 4; /* Go past the fast clear type */
> > -   addr.offset += level * image->array_size * 4;
> > +
> > +   if (image->type == VK_IMAGE_TYPE_3D) {
> > +      for (uint32_t l = 0; l < image->levels; l++)
> > +         addr.offset += anv_minify(image->extent.depth, l) * 4;
> > +   } else {
> > +      addr.offset += level * image->array_size * 4;
> > +   }
> >     addr.offset += array_layer * 4;
> > +
> >     return addr;
> >  }
> >
> > diff --git a/src/intel/vulkan/genX_cmd_buffer.c
> b/src/intel/vulkan/genX_cmd_buffer.c
> > index e29228d..b4b6b7d 100644
> > --- a/src/intel/vulkan/genX_cmd_buffer.c
> > +++ b/src/intel/vulkan/genX_cmd_buffer.c
> > @@ -632,14 +632,8 @@ anv_cmd_predicated_ccs_resolve(struct
> anv_cmd_buffer *cmd_buffer,
> >        mip.CompareOperation = COMPARE_SRCS_EQUAL;
> >     }
> >
> > -   if (image->type == VK_IMAGE_TYPE_3D) {
> > -      anv_image_ccs_op(cmd_buffer, image, aspect, level,
> > -                       0, anv_minify(image->extent.depth, level),
> > -                       resolve_op, true);
> > -   } else {
> > -      anv_image_ccs_op(cmd_buffer, image, aspect, level,
> > -                       array_layer, 1, resolve_op, true);
> > -   }
> > +   anv_image_ccs_op(cmd_buffer, image, aspect, level,
> > +                    array_layer, 1, resolve_op, true);
> >  }
> >
> >  void
> > @@ -836,9 +830,6 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >                                 base_layer, layer_count);
> >     }
> >
> > -   if (image->type == VK_IMAGE_TYPE_3D)
> > -      base_layer = 0;
> > -
> >     if (base_layer >= anv_image_aux_layers(image, aspect, base_level))
> >        return;
> >
> > @@ -897,10 +888,6 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >              uint32_t level_layer_count =
> >                 MIN2(layer_count, anv_image_aux_layers(image, aspect,
> level));
> >
> > -            /* A transition of a 3D subresource works on all slices. */
> > -            if (image->type == VK_IMAGE_TYPE_3D)
> > -               level_layer_count = anv_minify(image->extent.depth,
> level);
> > -
> >              anv_image_ccs_op(cmd_buffer, image, aspect, level,
> >                               base_layer, level_layer_count,
> >                               ISL_AUX_OP_AMBIGUATE, false);
> > @@ -994,7 +981,10 @@ transition_color_buffer(struct anv_cmd_buffer
> *cmd_buffer,
> >
> >     for (uint32_t l = 0; l < level_count; l++) {
> >        uint32_t level = base_level + l;
> > -      for (uint32_t a = 0; a < layer_count; a++) {
> > +      uint32_t level_layer_count =
> > +         MIN2(layer_count, anv_image_aux_layers(image, aspect, level));
> > +
> > +      for (uint32_t a = 0; a < level_layer_count; a++) {
> >           uint32_t array_layer = base_layer + a;
> >           anv_cmd_predicated_ccs_resolve(cmd_buffer, image, aspect,
> >                                          level, array_layer, resolve_op,
> > @@ -1663,12 +1653,20 @@ void genX(CmdPipelineBarrier)(
> >              anv_image_expand_aspects(image, range->aspectMask);
> >           uint32_t aspect_bit;
> >
> > +         uint32_t base_layer, layer_count;
> > +         if (image->type == VK_IMAGE_TYPE_3D) {
> > +            base_layer = 0;
> > +            layer_count = anv_minify(image->extent.depth,
> range->baseMipLevel);
> > +         } else {
> > +            base_layer = range->baseArrayLayer;
> > +            layer_count = anv_get_layerCount(image, range);
> > +         }
> > +
>
> Do we also need to do this for subpass transitions?
>

No.  Subpass transitions pull from the image view and the layer range there
is a range in 3D slices.


> >           anv_foreach_image_aspect_bit(aspect_bit, image,
> color_aspects) {
> >              transition_color_buffer(cmd_buffer, image, 1UL <<
> aspect_bit,
> >                                      range->baseMipLevel,
> >                                      anv_get_levelCount(image, range),
> > -                                    range->baseArrayLayer,
> > -                                    anv_get_layerCount(image, range),
> > +                                    base_layer, layer_count,
> >                                      pImageMemoryBarriers[i].oldLayout,
> >                                      pImageMemoryBarriers[i].newLayout);
> >           }
> > --
> > 2.5.0.400.gff86faf
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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