[Mesa-dev] [PATCH] i965: Enable disk shader cache by default

Jason Ekstrand jason at jlekstrand.net
Sat Feb 3 22:24:06 UTC 2018


On February 3, 2018 13:59:40 Jordan Justen <jordan.l.justen at intel.com> wrote:

> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
> ---
>  docs/relnotes/18.1.0.html                  | 1 +
>  src/mesa/drivers/dri/i965/brw_disk_cache.c | 3 ---
>  2 files changed, 1 insertion(+), 3 deletions(-)
>
> diff --git a/docs/relnotes/18.1.0.html b/docs/relnotes/18.1.0.html
> index b8a0cd0d02c..0a5878ea41f 100644
> --- a/docs/relnotes/18.1.0.html
> +++ b/docs/relnotes/18.1.0.html
> @@ -46,6 +46,7 @@ Note: some of the new features are only available with 
> certain drivers.
>  <ul>
>  <li>GL_EXT_semaphore on radeonsi</li>
>  <li>GL_EXT_semaphore_fd on radeonsi</li>
> +<li>Disk shader cache support for i965 enabled by default</li>
>  </ul>
>
>  <h2>Bug fixes</h2>
> diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c 
> b/src/mesa/drivers/dri/i965/brw_disk_cache.c
> index f989456bcde..41f742e858f 100644
> --- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
> +++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
> @@ -407,9 +407,6 @@ void
>  brw_disk_cache_init(struct intel_screen *screen)
>  {
>  #ifdef ENABLE_SHADER_CACHE
> -   if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", true))
> -      return;

Should we just flip the default so we still have the environment variable 
to shut it off if we have problems?

> -
>     char renderer[10];
>     MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "i965_%04x",
>                                     screen->deviceID);
> --
> 2.15.1
>
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