[Mesa-dev] [PATCH] mesa: add glsl version query (v2)
Brian Paul
brianp at vmware.com
Wed Feb 7 15:58:21 UTC 2018
On 02/07/2018 03:01 AM, Vadym Shovkoplias wrote:
> Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
> and glGetStringi for GL_SHADING_LANGUAGE_VERSION
>
> v2:
> - Combine similar functionality into
> _mesa_get_shading_language_version() function.
> - Cahnge GLSL version return mechanism.
"Change"
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915
> Signed-off-by: Andriy Khulap <andriy.khulap at globallogic.com>
> Signed-off-by: Vadym Shovkoplias <vadim.shovkoplias at gmail.com>
> ---
> src/mapi/glapi/gen/GL4x.xml | 1 +
> src/mesa/main/get.c | 4 +++
> src/mesa/main/get_hash_params.py | 3 ++
> src/mesa/main/getstring.c | 74 ++++++++++++++++++++++++++++++++++++++++
> src/mesa/main/version.h | 5 +++
> 5 files changed, 87 insertions(+)
>
> diff --git a/src/mapi/glapi/gen/GL4x.xml b/src/mapi/glapi/gen/GL4x.xml
> index cd2e3b831e..2116286b35 100644
> --- a/src/mapi/glapi/gen/GL4x.xml
> +++ b/src/mapi/glapi/gen/GL4x.xml
> @@ -42,6 +42,7 @@
>
> <category name="4.3">
> <enum name="SHADER_STORAGE_BARRIER_BIT" value="0x2000" />
> + <enum name="NUM_SHADING_LANGUAGE_VERSIONS" value="0x82E9" />
> <enum name="MAX_COMBINED_SHADER_OUTPUT_RESOURCES" value="0x8F39" />
> <enum name="SHADER_STORAGE_BUFFER" value="0x90D2"/>
> <enum name="SHADER_STORAGE_BUFFER_BINDING" value="0x90D3"/>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index 516e8d174c..9a677a18d9 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -1084,6 +1084,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
> v->value_int = 0;
> }
> break;
> + /* GL 4.3 */
> + case GL_NUM_SHADING_LANGUAGE_VERSIONS:
> + v->value_int = _mesa_get_shading_language_version(ctx, -1, NULL);
> + break;
> /* GL_ARB_draw_indirect */
> case GL_DRAW_INDIRECT_BUFFER_BINDING:
> v->value_int = ctx->DrawIndirectBuffer->Name;
> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
> index df082af207..be716f6f6e 100644
> --- a/src/mesa/main/get_hash_params.py
> +++ b/src/mesa/main/get_hash_params.py
> @@ -543,6 +543,9 @@ descriptor=[
>
> # GL_ARB_texture_cube_map_array
> [ "TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB", "LOC_CUSTOM, TYPE_INT, TEXTURE_CUBE_ARRAY_INDEX, extra_ARB_texture_cube_map_array_OES_texture_cube_map_array" ],
> +
> + # GL_NUM_SHADING_LANGUAGE_VERSIONS
> + [ "NUM_SHADING_LANGUAGE_VERSIONS", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
> ]},
>
> # Enums in OpenGL Core profile and ES 3.0
> diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
> index 931f6a476c..1b4ec1193a 100644
> --- a/src/mesa/main/getstring.c
> +++ b/src/mesa/main/getstring.c
I think this new function should go into version.c (you already have the
prototype in version.h).
> @@ -32,6 +32,7 @@
> #include "extensions.h"
> #include "mtypes.h"
> #include "macros.h"
> +#include "version.h"
>
> /**
> * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
> @@ -99,6 +100,68 @@ shading_language_version(struct gl_context *ctx)
> }
>
>
> +/**
> + * Get the i-th GLSL version string. If index=0, return the most recent
> + * supported version.
> + * \param ctx context to query
> + * \param index which version string to return, or -1 if none
> + * \param versionOut returns the vesrion string, NULL if index=-1
"version" And it doesn't look like we really return versionOut=NULL if
index=-1. I think you can just drop that part of the comment.
> + * \return total number of shading language versions.
> + */
> +int
> +_mesa_get_shading_language_version(const struct gl_context *ctx,
> + int index,
> + char **versionOut)
> +{
> + int n = 0;
> +
> +#define GLSL_VERSION(S) \
> + if (n++ == index) \
> + *versionOut = S
> +
> + /* GLSL core */
> + if (ctx->Const.GLSLVersion >= 460)
> + GLSL_VERSION("460");
> + if (ctx->Const.GLSLVersion >= 450)
> + GLSL_VERSION("450");
> + if (ctx->Const.GLSLVersion >= 440)
> + GLSL_VERSION("440");
> + if (ctx->Const.GLSLVersion >= 430)
> + GLSL_VERSION("430");
> + if (ctx->Const.GLSLVersion >= 420)
> + GLSL_VERSION("420");
> + if (ctx->Const.GLSLVersion >= 410)
> + GLSL_VERSION("410");
> + if (ctx->Const.GLSLVersion >= 400)
> + GLSL_VERSION("400");
> + if (ctx->Const.GLSLVersion >= 330)
> + GLSL_VERSION("330");
> + if (ctx->Const.GLSLVersion >= 150)
> + GLSL_VERSION("150");
> + if (ctx->Const.GLSLVersion >= 140)
> + GLSL_VERSION("140");
> + if (ctx->Const.GLSLVersion >= 130)
> + GLSL_VERSION("130");
> + if (ctx->Const.GLSLVersion >= 120)
> + GLSL_VERSION("120");
> + /* GLSL es */
> + if ((ctx->API == API_OPENGLES2 && ctx->Version >= 32) ||
> + ctx->Extensions.ARB_ES3_2_compatibility)
> + GLSL_VERSION("320 es");
> + if (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_ES3_1_compatibility)
> + GLSL_VERSION("310 es");
> + if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility)
> + GLSL_VERSION("300 es");
> + if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility)
> + GLSL_VERSION("100");
> +
> + /* XXX the spec also says to return the empty string for GLSL 1.10 */
I meant that you should implement this case too. So:
if (ctx->Const.GLSLVersion >= 110) {
/* the GL spec says to return the empty string for GLSL 1.10 */
GLSL_VERSION("");
}
> +#undef GLSL_VERSION
> +
> + return n;
> +}
> +
> +
> /**
> * Query string-valued state. The return value should _not_ be freed by
> * the caller.
> @@ -186,6 +249,17 @@ _mesa_GetStringi(GLenum name, GLuint index)
> return (const GLubyte *) 0;
> }
> return _mesa_get_enabled_extension(ctx, index);
> + case GL_SHADING_LANGUAGE_VERSION:
> + {
> + char *version;
> + int num = _mesa_get_shading_language_version(ctx, index, &version);
> + if (index >= num) {
> + _mesa_error(ctx, GL_INVALID_VALUE,
> + "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d", index);
Missing the closing parenthesis in the string.
> + return (const GLubyte *) 0;
> + }
> + return (const GLubyte *) version;
> + }
> default:
> _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
> return (const GLubyte *) 0;
> diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
> index 4cb5e5f0fa..adfec6f828 100644
> --- a/src/mesa/main/version.h
> +++ b/src/mesa/main/version.h
> @@ -53,4 +53,9 @@ _mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid);
> extern void
> _mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid);
>
> +extern int
> +_mesa_get_shading_language_version(const struct gl_context *ctx,
> + int index,
> + char **versionOut);
> +
> #endif /* VERSION_H */
>
Looks good otherwise. Thanks for working on this.
Are you going to write/modify a Piglit test to exercise these queries?
-Brian
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