[Mesa-dev] [PATCH 04/10] gallium/util: trivial whitespace/formatting fixes in u_blit.c
Brian Paul
brianp at vmware.com
Thu Feb 8 02:17:36 UTC 2018
---
src/gallium/auxiliary/util/u_blit.c | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 4c85ef2..d1571cd1f5 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -28,7 +28,7 @@
/**
* @file
* Copy/blit pixel rect between surfaces
- *
+ *
* @author Brian Paul
*/
@@ -180,12 +180,12 @@ set_fragment_shader(struct blit_state *ctx,
assert(stype == TGSI_RETURN_TYPE_FLOAT);
idx = 3;
if (!ctx->fs[pipe_tex][idx]) {
- enum tgsi_texture_type tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0);
+ enum tgsi_texture_type tgsi_tex =
+ util_pipe_tex_to_tgsi_tex(pipe_tex, 0);
ctx->fs[pipe_tex][idx] =
util_make_fragment_tex_shader_xrbias(ctx->pipe, tgsi_tex);
}
}
-
else if (!ctx->fs[pipe_tex][idx]) {
enum tgsi_texture_type tgsi_tex = util_pipe_tex_to_tgsi_tex(pipe_tex, 0);
@@ -228,7 +228,7 @@ set_vertex_shader(struct blit_state *ctx)
* Get offset of next free slot in vertex buffer for quad vertices.
*/
static unsigned
-get_next_slot( struct blit_state *ctx )
+get_next_slot(struct blit_state *ctx)
{
const unsigned max_slots = 4096 / sizeof ctx->vertices;
@@ -243,7 +243,7 @@ get_next_slot( struct blit_state *ctx )
PIPE_USAGE_STREAM,
max_slots * sizeof ctx->vertices);
}
-
+
return ctx->vbuf_slot++ * sizeof ctx->vertices;
}
@@ -298,14 +298,15 @@ setup_vertex_data_tex(struct blit_state *ctx,
if (src_target == PIPE_TEXTURE_CUBE ||
src_target == PIPE_TEXTURE_CUBE_ARRAY) {
/* Map cubemap texture coordinates inplace. */
- const unsigned stride = sizeof ctx->vertices[0] / sizeof ctx->vertices[0][0][0];
+ const unsigned stride =
+ sizeof ctx->vertices[0] / sizeof ctx->vertices[0][0][0];
util_map_texcoords2d_onto_cubemap(src_face,
&ctx->vertices[0][1][0], stride,
&ctx->vertices[0][1][0], stride,
TRUE);
}
- offset = get_next_slot( ctx );
+ offset = get_next_slot(ctx);
if (ctx->vbuf) {
pipe_buffer_write_nooverlap(ctx->pipe, ctx->vbuf,
@@ -536,8 +537,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
t0 = (float) srcY0;
t1 = (float) srcY1;
- if(normalized)
- {
+ if (normalized) {
/* normalize according to the mipmap level's size */
int level = src_sampler_view->u.tex.first_level;
float w = (float) u_minify(tex->width0, level);
--
2.7.4
More information about the mesa-dev
mailing list