[Mesa-dev] [PATCH 5/7] ac/shader: scan info about output PS declarations

Samuel Pitoiset samuel.pitoiset at gmail.com
Thu Feb 8 13:56:46 UTC 2018


NIR->LLVM should only be a translation pass, and all scan stuff
should be done before.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/amd/common/ac_nir_to_llvm.c |  7 +++----
 src/amd/common/ac_nir_to_llvm.h |  3 ---
 src/amd/common/ac_shader_info.c | 37 +++++++++++++++++++++++++++++++++++++
 src/amd/common/ac_shader_info.h |  3 +++
 src/amd/vulkan/radv_pipeline.c  | 18 +++++++++---------
 5 files changed, 52 insertions(+), 16 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index f1f846caeb..766d96c5e0 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -6443,15 +6443,12 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
 			continue;
 
 		if (i == FRAG_RESULT_DEPTH) {
-			ctx->shader_info->fs.writes_z = true;
 			depth = ac_to_float(&ctx->ac, LLVMBuildLoad(ctx->builder,
 							    ctx->nir->outputs[radeon_llvm_reg_index_soa(i, 0)], ""));
 		} else if (i == FRAG_RESULT_STENCIL) {
-			ctx->shader_info->fs.writes_stencil = true;
 			stencil = ac_to_float(&ctx->ac, LLVMBuildLoad(ctx->builder,
 							      ctx->nir->outputs[radeon_llvm_reg_index_soa(i, 0)], ""));
 		} else if (i == FRAG_RESULT_SAMPLE_MASK) {
-			ctx->shader_info->fs.writes_sample_mask = true;
 			samplemask = ac_to_float(&ctx->ac, LLVMBuildLoad(ctx->builder,
 								  ctx->nir->outputs[radeon_llvm_reg_index_soa(i, 0)], ""));
 		} else {
@@ -6460,7 +6457,9 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
 				values[j] = ac_to_float(&ctx->ac, LLVMBuildLoad(ctx->builder,
 									ctx->nir->outputs[radeon_llvm_reg_index_soa(i, j)], ""));
 
-			if (!ctx->shader_info->fs.writes_z && !ctx->shader_info->fs.writes_stencil && !ctx->shader_info->fs.writes_sample_mask)
+			if (!ctx->shader_info->info.ps.writes_z &&
+			    !ctx->shader_info->info.ps.writes_stencil &&
+			    !ctx->shader_info->info.ps.writes_sample_mask)
 				last = ctx->output_mask <= ((1ull << (i + 1)) - 1);
 
 			bool ret = si_export_mrt_color(ctx, values, V_008DFC_SQ_EXP_MRT + (i - FRAG_RESULT_DATA0), last, &color_args[index]);
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 9332531ce3..8c925141a0 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -179,9 +179,6 @@ struct ac_shader_variant_info {
 			uint32_t flat_shaded_mask;
 			bool has_pcoord;
 			bool can_discard;
-			bool writes_z;
-			bool writes_stencil;
-			bool writes_sample_mask;
 			bool early_fragment_test;
 			bool prim_id_input;
 			bool layer_input;
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
index e713263817..b211da60b3 100644
--- a/src/amd/common/ac_shader_info.c
+++ b/src/amd/common/ac_shader_info.c
@@ -192,6 +192,40 @@ gather_info_input_decl(const nir_shader *nir, const nir_variable *var,
 	}
 }
 
+static void
+gather_info_output_decl_ps(const nir_shader *nir, const nir_variable *var,
+			   struct ac_shader_info *info)
+{
+	int idx = var->data.location;
+
+	switch (idx) {
+	case FRAG_RESULT_DEPTH:
+		info->ps.writes_z = true;
+		break;
+	case FRAG_RESULT_STENCIL:
+		info->ps.writes_stencil = true;
+		break;
+	case FRAG_RESULT_SAMPLE_MASK:
+		info->ps.writes_sample_mask = true;
+		break;
+	default:
+		break;
+	}
+}
+
+static void
+gather_info_output_decl(const nir_shader *nir, const nir_variable *var,
+			struct ac_shader_info *info)
+{
+	switch (nir->info.stage) {
+	case MESA_SHADER_FRAGMENT:
+		gather_info_output_decl_ps(nir, var, info);
+		break;
+	default:
+		break;
+	}
+}
+
 void
 ac_nir_shader_info_pass(const struct nir_shader *nir,
 			const struct ac_nir_compiler_options *options,
@@ -209,4 +243,7 @@ ac_nir_shader_info_pass(const struct nir_shader *nir,
 	nir_foreach_block(block, func->impl) {
 		gather_info_block(nir, block, info);
 	}
+
+	nir_foreach_variable(variable, &nir->outputs)
+		gather_info_output_decl(nir, variable, info);
 }
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index 380c06a855..7f87582930 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -46,6 +46,9 @@ struct ac_shader_info {
 		bool needs_sample_positions;
 		bool uses_input_attachments;
 		bool writes_memory;
+		bool writes_z;
+		bool writes_stencil;
+		bool writes_sample_mask;
 	} ps;
 	struct {
 		bool uses_grid_size;
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 6547637338..8f872e7c14 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2810,10 +2810,10 @@ radv_compute_db_shader_control(const struct radv_device *device,
 	else
 		z_order = V_02880C_LATE_Z;
 
-	return  S_02880C_Z_EXPORT_ENABLE(ps->info.fs.writes_z) |
-		S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.fs.writes_stencil) |
+	return  S_02880C_Z_EXPORT_ENABLE(ps->info.info.ps.writes_z) |
+		S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps->info.info.ps.writes_stencil) |
 		S_02880C_KILL_ENABLE(!!ps->info.fs.can_discard) |
-		S_02880C_MASK_EXPORT_ENABLE(ps->info.fs.writes_sample_mask) |
+		S_02880C_MASK_EXPORT_ENABLE(ps->info.info.ps.writes_sample_mask) |
 		S_02880C_Z_ORDER(z_order) |
 		S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) |
 		S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) |
@@ -2853,9 +2853,9 @@ radv_pipeline_generate_fragment_shader(struct radeon_winsys_cs *cs,
 	radeon_set_context_reg(cs, R_0286E0_SPI_BARYC_CNTL, pipeline->graphics.spi_baryc_cntl);
 
 	radeon_set_context_reg(cs, R_028710_SPI_SHADER_Z_FORMAT,
-	                       ac_get_spi_shader_z_format(ps->info.fs.writes_z,
-	                                                  ps->info.fs.writes_stencil,
-	                                                  ps->info.fs.writes_sample_mask));
+	                       ac_get_spi_shader_z_format(ps->info.info.ps.writes_z,
+	                                                  ps->info.info.ps.writes_stencil,
+	                                                  ps->info.info.ps.writes_sample_mask));
 
 	if (pipeline->device->dfsm_allowed) {
 		/* optimise this? */
@@ -3183,9 +3183,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
 	 */
 	struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT];
 	if (!blend.spi_shader_col_format) {
-		if (!ps->info.fs.writes_z &&
-		    !ps->info.fs.writes_stencil &&
-		    !ps->info.fs.writes_sample_mask)
+		if (!ps->info.info.ps.writes_z &&
+		    !ps->info.info.ps.writes_stencil &&
+		    !ps->info.info.ps.writes_sample_mask)
 			blend.spi_shader_col_format = V_028714_SPI_SHADER_32_R;
 	}
 
-- 
2.16.1



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