[Mesa-dev] [PATCH] gallium: Mute arrays for several meta like callbacks v3
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Thu Feb 8 18:55:21 UTC 2018
From: Mathias Fröhlich <Mathias.Froehlich at gmx.net>
Hi Marek,
you mean like this?
Well, not perfect but that survives piglit quick on radeonsi then.
Please review
best and thanks
Mathias
Set the _DrawArray pointer to NULL when calling into the Drivers
Bitmap/CopyPixels/DrawAtlasBitmaps/DrawPixels/DrawTex hooks.
This fixes an assert that gets uncovered when the following
patch gets applied.
v2: Mute from within the state tracker instead of generic mesa.
v3: Avoid evaluating _DrawArrays from within st_validate_state.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/state_tracker/st_atom.c | 10 ++++++++++
src/mesa/state_tracker/st_atom.h | 3 +++
src/mesa/state_tracker/st_cb_bitmap.c | 4 ++--
src/mesa/state_tracker/st_cb_drawpixels.c | 4 ++--
src/mesa/state_tracker/st_cb_drawtex.c | 2 +-
5 files changed, 18 insertions(+), 5 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index 253b508164..b597c62632 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -203,6 +203,16 @@ void st_validate_state( struct st_context *st, enum st_pipeline pipeline )
pipeline_mask = ST_PIPELINE_CLEAR_STATE_MASK;
break;
+ case ST_PIPELINE_META:
+ if (st->gfx_shaders_may_be_dirty) {
+ check_program_state(st);
+ st->gfx_shaders_may_be_dirty = false;
+ }
+
+ st_manager_validate_framebuffers(st);
+ pipeline_mask = ST_PIPELINE_META_STATE_MASK;
+ break;
+
case ST_PIPELINE_UPDATE_FRAMEBUFFER:
st_manager_validate_framebuffers(st);
pipeline_mask = ST_PIPELINE_UPDATE_FB_STATE_MASK;
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index f9711d5393..68388a5674 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -44,6 +44,7 @@ struct st_context;
enum st_pipeline {
ST_PIPELINE_RENDER,
ST_PIPELINE_CLEAR,
+ ST_PIPELINE_META,
ST_PIPELINE_UPDATE_FRAMEBUFFER,
ST_PIPELINE_COMPUTE,
};
@@ -149,6 +150,8 @@ enum {
#define ST_PIPELINE_CLEAR_STATE_MASK (ST_NEW_FB_STATE | \
ST_NEW_SCISSOR | \
ST_NEW_WINDOW_RECTANGLES)
+#define ST_PIPELINE_META_STATE_MASK (ST_PIPELINE_RENDER_STATE_MASK & \
+ ~ST_NEW_VERTEX_ARRAYS)
/* For ReadPixels, ReadBuffer, GetSamplePosition: */
#define ST_PIPELINE_UPDATE_FB_STATE_MASK (ST_NEW_FB_STATE)
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 0a30ffa0f3..c41ed2ba02 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -626,7 +626,7 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
if ((st->dirty | ctx->NewDriverState) & ~ST_NEW_CONSTANTS &
ST_PIPELINE_RENDER_STATE_MASK ||
st->gfx_shaders_may_be_dirty) {
- st_validate_state(st, ST_PIPELINE_RENDER);
+ st_validate_state(st, ST_PIPELINE_META);
}
if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap))
@@ -681,7 +681,7 @@ st_DrawAtlasBitmaps(struct gl_context *ctx,
st_flush_bitmap_cache(st);
- st_validate_state(st, ST_PIPELINE_RENDER);
+ st_validate_state(st, ST_PIPELINE_META);
st_invalidate_readpix_cache(st);
sv = st_create_texture_sampler_view(pipe, stObj->pt);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index ddf6926332..471eb19661 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1147,7 +1147,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_flush_bitmap_cache(st);
st_invalidate_readpix_cache(st);
- st_validate_state(st, ST_PIPELINE_RENDER);
+ st_validate_state(st, ST_PIPELINE_META);
/* Limit the size of the glDrawPixels to the max texture size.
* Strictly speaking, that's not correct but since we don't handle
@@ -1514,7 +1514,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
st_flush_bitmap_cache(st);
st_invalidate_readpix_cache(st);
- st_validate_state(st, ST_PIPELINE_RENDER);
+ st_validate_state(st, ST_PIPELINE_META);
if (type == GL_DEPTH_STENCIL) {
/* XXX make this more efficient */
diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c
index 01c5757a73..f18925ecfe 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/state_tracker/st_cb_drawtex.c
@@ -120,7 +120,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
st_flush_bitmap_cache(st);
st_invalidate_readpix_cache(st);
- st_validate_state(st, ST_PIPELINE_RENDER);
+ st_validate_state(st, ST_PIPELINE_META);
/* determine if we need vertex color */
if (ctx->FragmentProgram._Current->info.inputs_read & VARYING_BIT_COL0)
--
2.14.3
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