[Mesa-dev] [PATCH v2 5/7] disk cache: initialize cache path and index only when used

Dieter Nützel Dieter at nuetzel-hh.de
Thu Feb 8 22:59:54 UTC 2018


To be sure:
Have you tried with current LLVM (at least from yesterday)?
(See my related post).
[Mesa-dev] [PATCH v2 1/3] st/glsl_to_tgsi: move nir detection earlier - 
bisected
https://lists.freedesktop.org/archives/mesa-dev/2018-February/184898.html

Dieter

Am 08.02.2018 05:00, schrieb Timothy Arceri:
> Hi Tapani,
> 
> This patch causes deadlock when running piglit on my radeonsi with my
> ryzen (16 threads all running shader_runner). Have you tested it on
> similar Intel hardware?
> 
> Tim
> 
> On 31/01/18 18:17, Tapani Pälli wrote:
>> This patch makes disk_cache initialize path and index lazily so
>> that we can utilize disk_cache without a path using callback
>> functionality introduced by next patch.
>> 
>> v2: unmap mmap and destroy queue only if index_mmap exists
>> 
>> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
>> ---
>>   src/util/disk_cache.c | 127 
>> +++++++++++++++++++++++++++++++-------------------
>>   1 file changed, 78 insertions(+), 49 deletions(-)
>> 
>> diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
>> index 2884d3c9c1..9fa264440b 100644
>> --- a/src/util/disk_cache.c
>> +++ b/src/util/disk_cache.c
>> @@ -77,6 +77,7 @@
>>   struct disk_cache {
>>      /* The path to the cache directory. */
>>      char *path;
>> +   bool path_init_failed;
>>        /* Thread queue for compressing and writing cache entries to 
>> disk */
>>      struct util_queue cache_queue;
>> @@ -178,37 +179,20 @@ concatenate_and_mkdir(void *ctx, const char 
>> *path, const char *name)
>>         return NULL;
>>   }
>>   -#define DRV_KEY_CPY(_dst, _src, _src_size) \
>> -do {                                       \
>> -   memcpy(_dst, _src, _src_size);          \
>> -   _dst += _src_size;                      \
>> -} while (0);
>> -
>> -struct disk_cache *
>> -disk_cache_create(const char *gpu_name, const char *timestamp,
>> -                  uint64_t driver_flags)
>> +static bool
>> +disk_cache_path_init(struct disk_cache *cache)
>>   {
>> -   void *local;
>> -   struct disk_cache *cache = NULL;
>> -   char *path, *max_size_str;
>> -   uint64_t max_size;
>> +   void *local = NULL;
>> +   char *path;
>>      int fd = -1;
>>      struct stat sb;
>>      size_t size;
>>   -   /* If running as a users other than the real user disable cache 
>> */
>> -   if (geteuid() != getuid())
>> -      return NULL;
>> -
>>      /* A ralloc context for transient data during this invocation. */
>>      local = ralloc_context(NULL);
>>      if (local == NULL)
>>         goto fail;
>>   -   /* At user request, disable shader cache entirely. */
>> -   if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false))
>> -      goto fail;
>> -
>>      /* Determine path for cache based on the first defined name as 
>> follows:
>>       *
>>       *   $MESA_GLSL_CACHE_DIR
>> @@ -273,10 +257,6 @@ disk_cache_create(const char *gpu_name, const 
>> char *timestamp,
>>            goto fail;
>>      }
>>   -   cache = ralloc(NULL, struct disk_cache);
>> -   if (cache == NULL)
>> -      goto fail;
>> -
>>      cache->path = ralloc_strdup(cache, path);
>>      if (cache->path == NULL)
>>         goto fail;
>> @@ -325,6 +305,58 @@ disk_cache_create(const char *gpu_name, const 
>> char *timestamp,
>>      cache->size = (uint64_t *) cache->index_mmap;
>>      cache->stored_keys = cache->index_mmap + sizeof(uint64_t);
>>   +   /* 1 thread was chosen because we don't really care about 
>> getting things
>> +    * to disk quickly just that it's not blocking other tasks.
>> +    *
>> +    * The queue will resize automatically when it's full, so adding 
>> new jobs
>> +    * doesn't stall.
>> +    */
>> +   util_queue_init(&cache->cache_queue, "disk_cache", 32, 1,
>> +                   UTIL_QUEUE_INIT_RESIZE_IF_FULL |
>> +                   UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY);
>> +
>> +   ralloc_free(local);
>> +
>> +   return true;
>> +
>> + fail:
>> +   if (fd != -1)
>> +      close(fd);
>> +
>> +   if (local)
>> +      ralloc_free(local);
>> +
>> +   cache->path_init_failed = true;
>> +
>> +   return false;
>> +}
>> +
>> +#define DRV_KEY_CPY(_dst, _src, _src_size) \
>> +do {                                       \
>> +   memcpy(_dst, _src, _src_size);          \
>> +   _dst += _src_size;                      \
>> +} while (0);
>> +
>> +struct disk_cache *
>> +disk_cache_create(const char *gpu_name, const char *timestamp,
>> +                  uint64_t driver_flags)
>> +{
>> +   struct disk_cache *cache = NULL;
>> +   char *max_size_str;
>> +   uint64_t max_size;
>> +
>> +   /* If running as a users other than the real user disable cache */
>> +   if (geteuid() != getuid())
>> +      return NULL;
>> +
>> +   /* At user request, disable shader cache entirely. */
>> +   if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false))
>> +      return NULL;
>> +
>> +   cache = rzalloc(NULL, struct disk_cache);
>> +   if (cache == NULL)
>> +      return NULL;
>> +
>>      max_size = 0;
>>        max_size_str = getenv("MESA_GLSL_CACHE_MAX_SIZE");
>> @@ -360,16 +392,6 @@ disk_cache_create(const char *gpu_name, const 
>> char *timestamp,
>>        cache->max_size = max_size;
>>   -   /* 1 thread was chosen because we don't really care about 
>> getting things
>> -    * to disk quickly just that it's not blocking other tasks.
>> -    *
>> -    * The queue will resize automatically when it's full, so adding 
>> new jobs
>> -    * doesn't stall.
>> -    */
>> -   util_queue_init(&cache->cache_queue, "disk_cache", 32, 1,
>> -                   UTIL_QUEUE_INIT_RESIZE_IF_FULL |
>> -                   UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY);
>> -
>>      uint8_t cache_version = CACHE_VERSION;
>>      size_t cv_size = sizeof(cache_version);
>>      cache->driver_keys_blob_size = cv_size;
>> @@ -392,8 +414,10 @@ disk_cache_create(const char *gpu_name, const 
>> char *timestamp,
>>        cache->driver_keys_blob =
>>         ralloc_size(cache, cache->driver_keys_blob_size);
>> -   if (!cache->driver_keys_blob)
>> -      goto fail;
>> +   if (!cache->driver_keys_blob) {
>> +      ralloc_free(cache);
>> +      return NULL;
>> +   }
>>        uint8_t *drv_key_blob = cache->driver_keys_blob;
>>      DRV_KEY_CPY(drv_key_blob, &cache_version, cv_size)
>> @@ -405,24 +429,13 @@ disk_cache_create(const char *gpu_name, const 
>> char *timestamp,
>>      /* Seed our rand function */
>>      s_rand_xorshift128plus(cache->seed_xorshift128plus, true);
>>   -   ralloc_free(local);
>> -
>>      return cache;
>> -
>> - fail:
>> -   if (fd != -1)
>> -      close(fd);
>> -   if (cache)
>> -      ralloc_free(cache);
>> -   ralloc_free(local);
>> -
>> -   return NULL;
>>   }
>>     void
>>   disk_cache_destroy(struct disk_cache *cache)
>>   {
>> -   if (cache) {
>> +   if (cache && cache->index_mmap) {
>>         util_queue_destroy(&cache->cache_queue);
>>         munmap(cache->index_mmap, cache->index_mmap_size);
>>      }
>> @@ -441,6 +454,9 @@ get_cache_file(struct disk_cache *cache, const 
>> cache_key key)
>>      char buf[41];
>>      char *filename;
>>   +   if (!cache->path)
>> +      return NULL;
>> +
>>      _mesa_sha1_format(buf, key);
>>      if (asprintf(&filename, "%s/%c%c/%s", cache->path, buf[0],
>>                   buf[1], buf + 2) == -1)
>> @@ -999,6 +1015,11 @@ disk_cache_put(struct disk_cache *cache, const 
>> cache_key key,
>>      struct disk_cache_put_job *dc_job =
>>         create_put_job(cache, key, data, size, cache_item_metadata);
>>   +   /* Initialize path if not initialized yet. */
>> +   if (cache->path_init_failed ||
>> +       (!cache->path && !disk_cache_path_init(cache)))
>> +      return;
>> +
>>      if (dc_job) {
>>         util_queue_fence_init(&dc_job->fence);
>>         util_queue_add_job(&cache->cache_queue, dc_job, 
>> &dc_job->fence,
>> @@ -1173,6 +1194,9 @@ disk_cache_put_key(struct disk_cache *cache, 
>> const cache_key key)
>>      int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
>>      unsigned char *entry;
>>   +   if (!cache->path)
>> +      return;
>> +
>>      entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
>>        memcpy(entry, key, CACHE_KEY_SIZE);
>> @@ -1192,6 +1216,11 @@ disk_cache_has_key(struct disk_cache *cache, 
>> const cache_key key)
>>      int i = CPU_TO_LE32(*key_chunk) & CACHE_INDEX_KEY_MASK;
>>      unsigned char *entry;
>>   +   /* Initialize path if not initialized yet. */
>> +   if (cache->path_init_failed ||
>> +       (!cache->path && !disk_cache_path_init(cache)))
>> +      return false;
>> +
>>      entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
>>        return memcmp(entry, key, CACHE_KEY_SIZE) == 0;
>> 
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