[Mesa-dev] [PATCH 1/4] r600: add PIPE_SHADER_IR_NATIVE to supported shaders for cs
Timothy Arceri
tarceri at itsqueeze.com
Fri Feb 9 01:06:20 UTC 2018
---
src/gallium/drivers/r600/r600_pipe.c | 11 ++++++++---
1 file changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 6c021e568d..719ab349ef 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -600,10 +600,15 @@ static int r600_get_shader_param(struct pipe_screen* pscreen,
} else {
return PIPE_SHADER_IR_TGSI;
}
- case PIPE_SHADER_CAP_SUPPORTED_IRS:
+ return PIPE_SHADER_IR_TGSI;
+ case PIPE_SHADER_CAP_SUPPORTED_IRS: {
+ int ir = 0;
+ if (shader == PIPE_SHADER_COMPUTE)
+ ir = 1 << PIPE_SHADER_IR_NATIVE;
if (rscreen->b.family >= CHIP_CEDAR)
- return (1 << PIPE_SHADER_IR_TGSI);
- return 0;
+ ir |= 1 << PIPE_SHADER_IR_TGSI;
+ return ir;
+ }
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
if (rscreen->b.family == CHIP_ARUBA ||
rscreen->b.family == CHIP_CAYMAN ||
--
2.14.3
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