[Mesa-dev] [PATCH 1/4] r600: add PIPE_SHADER_IR_NATIVE to supported shaders for cs

Timothy Arceri tarceri at itsqueeze.com
Fri Feb 9 01:06:20 UTC 2018


---
 src/gallium/drivers/r600/r600_pipe.c | 11 ++++++++---
 1 file changed, 8 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 6c021e568d..719ab349ef 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -600,10 +600,15 @@ static int r600_get_shader_param(struct pipe_screen* pscreen,
 		} else {
 			return PIPE_SHADER_IR_TGSI;
 		}
-	case PIPE_SHADER_CAP_SUPPORTED_IRS:
+		return PIPE_SHADER_IR_TGSI;
+	case PIPE_SHADER_CAP_SUPPORTED_IRS: {
+		int ir = 0;
+		if (shader == PIPE_SHADER_COMPUTE)
+			ir = 1 << PIPE_SHADER_IR_NATIVE;
 		if (rscreen->b.family >= CHIP_CEDAR)
-			return (1 << PIPE_SHADER_IR_TGSI);
-		return 0;
+			ir |= 1 << PIPE_SHADER_IR_TGSI;
+		return ir;
+	}
 	case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
 		if (rscreen->b.family == CHIP_ARUBA ||
 		    rscreen->b.family == CHIP_CAYMAN ||
-- 
2.14.3



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