[Mesa-dev] [PATCH] disk cache: move path creation back to constructor

Timothy Arceri tarceri at itsqueeze.com
Fri Feb 9 06:36:47 UTC 2018


Seems reasonable. Thanks!

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

On 09/02/18 16:44, Tapani Pälli wrote:
> This patch moves disk cache path and index creation back to the
> constructor which matches previous behavior. We still allow create
> to succeed without path so that cache can be used with callback
> functionality.
> 
> Fixes: c95d3ed091 "disk cache: create cache even if path creation fails"
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> --- 
>   src/util/disk_cache.c | 162 +++++++++++++++++++++++---------------------------
>   1 file changed, 76 insertions(+), 86 deletions(-)
> 
> diff --git a/src/util/disk_cache.c b/src/util/disk_cache.c
> index ea6808aaf8..34a9145a72 100644
> --- a/src/util/disk_cache.c
> +++ b/src/util/disk_cache.c
> @@ -182,20 +182,47 @@ concatenate_and_mkdir(void *ctx, const char *path, const char *name)
>         return NULL;
>   }
>   
> -static bool
> -disk_cache_path_init(struct disk_cache *cache)
> +#define DRV_KEY_CPY(_dst, _src, _src_size) \
> +do {                                       \
> +   memcpy(_dst, _src, _src_size);          \
> +   _dst += _src_size;                      \
> +} while (0);
> +
> +struct disk_cache *
> +disk_cache_create(const char *gpu_name, const char *timestamp,
> +                  uint64_t driver_flags)
>   {
> -   void *local = NULL;
> -   char *path;
> +   void *local;
> +   struct disk_cache *cache = NULL;
> +   char *path, *max_size_str;
> +   uint64_t max_size;
>      int fd = -1;
>      struct stat sb;
>      size_t size;
>   
> +   uint8_t cache_version = CACHE_VERSION;
> +   size_t cv_size = sizeof(cache_version);
> +
> +   /* If running as a users other than the real user disable cache */
> +   if (geteuid() != getuid())
> +      return NULL;
> +
>      /* A ralloc context for transient data during this invocation. */
>      local = ralloc_context(NULL);
>      if (local == NULL)
>         goto fail;
>   
> +   /* At user request, disable shader cache entirely. */
> +   if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false))
> +      goto fail;
> +
> +   cache = ralloc(NULL, struct disk_cache);
> +   if (cache == NULL)
> +      goto fail;
> +
> +   /* Assume failure. */
> +   cache->path_init_failed = true;
> +
>      /* Determine path for cache based on the first defined name as follows:
>       *
>       *   $MESA_GLSL_CACHE_DIR
> @@ -205,11 +232,11 @@ disk_cache_path_init(struct disk_cache *cache)
>      path = getenv("MESA_GLSL_CACHE_DIR");
>      if (path) {
>         if (mkdir_if_needed(path) == -1)
> -         goto fail;
> +         goto path_fail;
>   
>         path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
>         if (path == NULL)
> -         goto fail;
> +         goto path_fail;
>      }
>   
>      if (path == NULL) {
> @@ -217,11 +244,11 @@ disk_cache_path_init(struct disk_cache *cache)
>   
>         if (xdg_cache_home) {
>            if (mkdir_if_needed(xdg_cache_home) == -1)
> -            goto fail;
> +            goto path_fail;
>   
>            path = concatenate_and_mkdir(local, xdg_cache_home, CACHE_DIR_NAME);
>            if (path == NULL)
> -            goto fail;
> +            goto path_fail;
>         }
>      }
>   
> @@ -247,39 +274,39 @@ disk_cache_path_init(struct disk_cache *cache)
>               buf = NULL;
>               buf_size *= 2;
>            } else {
> -            goto fail;
> +            goto path_fail;
>            }
>         }
>   
>         path = concatenate_and_mkdir(local, pwd.pw_dir, ".cache");
>         if (path == NULL)
> -         goto fail;
> +         goto path_fail;
>   
>         path = concatenate_and_mkdir(local, path, CACHE_DIR_NAME);
>         if (path == NULL)
> -         goto fail;
> +         goto path_fail;
>      }
>   
>      cache->path = ralloc_strdup(cache, path);
>      if (cache->path == NULL)
> -      goto fail;
> +      goto path_fail;
>   
>      path = ralloc_asprintf(local, "%s/index", cache->path);
>      if (path == NULL)
> -      goto fail;
> +      goto path_fail;
>   
>      fd = open(path, O_RDWR | O_CREAT | O_CLOEXEC, 0644);
>      if (fd == -1)
> -      goto fail;
> +      goto path_fail;
>   
>      if (fstat(fd, &sb) == -1)
> -      goto fail;
> +      goto path_fail;
>   
>      /* Force the index file to be the expected size. */
>      size = sizeof(*cache->size) + CACHE_INDEX_MAX_KEYS * CACHE_KEY_SIZE;
>      if (sb.st_size != size) {
>         if (ftruncate(fd, size) == -1)
> -         goto fail;
> +         goto path_fail;
>      }
>   
>      /* We map this shared so that other processes see updates that we
> @@ -300,7 +327,7 @@ disk_cache_path_init(struct disk_cache *cache)
>      cache->index_mmap = mmap(NULL, size, PROT_READ | PROT_WRITE,
>                               MAP_SHARED, fd, 0);
>      if (cache->index_mmap == MAP_FAILED)
> -      goto fail;
> +      goto path_fail;
>      cache->index_mmap_size = size;
>   
>      close(fd);
> @@ -308,58 +335,6 @@ disk_cache_path_init(struct disk_cache *cache)
>      cache->size = (uint64_t *) cache->index_mmap;
>      cache->stored_keys = cache->index_mmap + sizeof(uint64_t);
>   
> -   /* 1 thread was chosen because we don't really care about getting things
> -    * to disk quickly just that it's not blocking other tasks.
> -    *
> -    * The queue will resize automatically when it's full, so adding new jobs
> -    * doesn't stall.
> -    */
> -   util_queue_init(&cache->cache_queue, "disk_cache", 32, 1,
> -                   UTIL_QUEUE_INIT_RESIZE_IF_FULL |
> -                   UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY);
> -
> -   ralloc_free(local);
> -
> -   return true;
> -
> - fail:
> -   if (fd != -1)
> -      close(fd);
> -
> -   if (local)
> -      ralloc_free(local);
> -
> -   cache->path_init_failed = true;
> -
> -   return false;
> -}
> -
> -#define DRV_KEY_CPY(_dst, _src, _src_size) \
> -do {                                       \
> -   memcpy(_dst, _src, _src_size);          \
> -   _dst += _src_size;                      \
> -} while (0);
> -
> -struct disk_cache *
> -disk_cache_create(const char *gpu_name, const char *timestamp,
> -                  uint64_t driver_flags)
> -{
> -   struct disk_cache *cache = NULL;
> -   char *max_size_str;
> -   uint64_t max_size;
> -
> -   /* If running as a users other than the real user disable cache */
> -   if (geteuid() != getuid())
> -      return NULL;
> -
> -   /* At user request, disable shader cache entirely. */
> -   if (env_var_as_boolean("MESA_GLSL_CACHE_DISABLE", false))
> -      return NULL;
> -
> -   cache = rzalloc(NULL, struct disk_cache);
> -   if (cache == NULL)
> -      return NULL;
> -
>      max_size = 0;
>   
>      max_size_str = getenv("MESA_GLSL_CACHE_MAX_SIZE");
> @@ -395,8 +370,20 @@ disk_cache_create(const char *gpu_name, const char *timestamp,
>   
>      cache->max_size = max_size;
>   
> -   uint8_t cache_version = CACHE_VERSION;
> -   size_t cv_size = sizeof(cache_version);
> +   /* 1 thread was chosen because we don't really care about getting things
> +    * to disk quickly just that it's not blocking other tasks.
> +    *
> +    * The queue will resize automatically when it's full, so adding new jobs
> +    * doesn't stall.
> +    */
> +   util_queue_init(&cache->cache_queue, "disk_cache", 32, 1,
> +                   UTIL_QUEUE_INIT_RESIZE_IF_FULL |
> +                   UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY);
> +
> +   cache->path_init_failed = false;
> +
> + path_fail:
> +
>      cache->driver_keys_blob_size = cv_size;
>   
>      /* Create driver id keys */
> @@ -417,10 +404,8 @@ disk_cache_create(const char *gpu_name, const char *timestamp,
>   
>      cache->driver_keys_blob =
>         ralloc_size(cache, cache->driver_keys_blob_size);
> -   if (!cache->driver_keys_blob) {
> -      ralloc_free(cache);
> -      return NULL;
> -   }
> +   if (!cache->driver_keys_blob)
> +      goto fail;
>   
>      uint8_t *drv_key_blob = cache->driver_keys_blob;
>      DRV_KEY_CPY(drv_key_blob, &cache_version, cv_size)
> @@ -432,13 +417,24 @@ disk_cache_create(const char *gpu_name, const char *timestamp,
>      /* Seed our rand function */
>      s_rand_xorshift128plus(cache->seed_xorshift128plus, true);
>   
> +   ralloc_free(local);
> +
>      return cache;
> +
> + fail:
> +   if (fd != -1)
> +      close(fd);
> +   if (cache)
> +      ralloc_free(cache);
> +   ralloc_free(local);
> +
> +   return NULL;
>   }
>   
>   void
>   disk_cache_destroy(struct disk_cache *cache)
>   {
> -   if (cache && cache->index_mmap) {
> +   if (cache && !cache->path_init_failed) {
>         util_queue_destroy(&cache->cache_queue);
>         munmap(cache->index_mmap, cache->index_mmap_size);
>      }
> @@ -457,7 +453,7 @@ get_cache_file(struct disk_cache *cache, const cache_key key)
>      char buf[41];
>      char *filename;
>   
> -   if (!cache->path)
> +   if (cache->path_init_failed)
>         return NULL;
>   
>      _mesa_sha1_format(buf, key);
> @@ -1020,9 +1016,7 @@ disk_cache_put(struct disk_cache *cache, const cache_key key,
>         return;
>      }
>   
> -   /* Initialize path if not initialized yet. */
> -   if (cache->path_init_failed ||
> -       (!cache->path && !disk_cache_path_init(cache)))
> +   if (cache->path_init_failed)
>         return;
>   
>      struct disk_cache_put_job *dc_job =
> @@ -1229,10 +1223,8 @@ disk_cache_put_key(struct disk_cache *cache, const cache_key key)
>         return;
>      }
>   
> -   if (!cache->path) {
> -      assert(!"disk_cache_put_key called with no path set");
> +   if (cache->path_init_failed)
>         return;
> -   }
>   
>      entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
>   
> @@ -1258,9 +1250,7 @@ disk_cache_has_key(struct disk_cache *cache, const cache_key key)
>         return cache->blob_get_cb(key, CACHE_KEY_SIZE, &blob, sizeof(uint32_t));
>      }
>   
> -   /* Initialize path if not initialized yet. */
> -   if (cache->path_init_failed ||
> -       (!cache->path && !disk_cache_path_init(cache)))
> +   if (cache->path_init_failed)
>         return false;
>   
>      entry = &cache->stored_keys[i * CACHE_KEY_SIZE];
> 


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