[Mesa-dev] [PATCH] intel/blorp: Only double the fast-clear rect alignment on HSW
Jason Ekstrand
jason at jlekstrand.net
Sat Feb 10 17:48:44 UTC 2018
---
src/intel/blorp/blorp_clear.c | 66 ++++++++++++++++++++++++++++++++++++-------
1 file changed, 56 insertions(+), 10 deletions(-)
diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c
index a2dbcd1..63b74e3 100644
--- a/src/intel/blorp/blorp_clear.c
+++ b/src/intel/blorp/blorp_clear.c
@@ -235,16 +235,62 @@ get_fast_clear_rect(const struct isl_device *dev,
x_scaledown = x_align / 2;
y_scaledown = y_align / 2;
- /* From BSpec: 3D-Media-GPGPU Engine > 3D Pipeline > Pixel > Pixel
- * Backend > MCS Buffer for Render Target(s) [DevIVB+] > Table "Color
- * Clear of Non-MultiSampled Render Target Restrictions":
- *
- * Clear rectangle must be aligned to two times the number of
- * pixels in the table shown below due to 16x16 hashing across the
- * slice.
- */
- x_align *= 2;
- y_align *= 2;
+ if (ISL_DEV_IS_HASWELL(dev)) {
+ /* The following text was added in the Haswell PRM, "3D Media GPGPU
+ * Engine" >> "MCS Buffer for Render Target(s)" >> Table "Color Clear
+ * of Non-MultiSampler Render Target Restrictions":
+ *
+ * "Clear rectangle must be aligned to two times the number of
+ * pixels in the table shown below due to 16X16 hashing across the
+ * slice."
+ *
+ * It has persisted in the documentation for all platforms up until
+ * Cannonlake and possibly even beyond. However, we believe that it
+ * is only needed on Haswell.
+ *
+ * There are a couple possible explanations for this restriction:
+ *
+ * 1) If you assume that the hardware is writing to the CCS as
+ * bytes, then the x/y_align computed above gives you an alignment
+ * in the CCS of 8x8 bytes and, if 16x16 is needed for hashing, we
+ * need to multiply by 2.
+ *
+ * 2) Haswell is a bit unique in that it's CCS tiling does not line
+ * up with Y-tiling on a cache-line granularity. Instead, it has
+ * an extra bit of swizzling in bit 9. Also, bit 6 swizzling
+ * applies to the CCS on Haswell. This means that Haswell CTS
+ * does not match on a cache-line granularity but it does match on
+ * a 2x2 cache line granularity.
+ *
+ * Clearly, the first explanation seems to follow documentation the
+ * best but they may be related. In any case, empirical evidence
+ * seems to confirm that it is, indeed required on Haswell.
+ *
+ * On Broadwell things get a bit stickier. Broadwell adds support
+ * for mip-mapped CCS with an alignment in the CCS of 256x128. For a
+ * 32bpb main surface, the above computation will yield a x/y_align
+ * of 128x128 for a Y-tiled main surface and 256x64 for X-tiled. In
+ * either case, if we double the alignment, we will get an alignment
+ * bigger than horizontal and vertical alignment of the CCS and fast
+ * clears of one LOD may leak into others.
+ *
+ * Starting with Skylake, the image alignment for the CCS is only
+ * 128x64 which is exactly the x/h_align computed above if the main
+ * surface has a 32bpb format. Also, the "Render Target Resolve"
+ * page in the bspec (not the PRM) says, "The Resolve Rectangle size
+ * is same as Clear Rectangle size from SKL+". The x/y_align
+ * computed above (without doubling) match the resolve rectangle
+ * calculation perfectly.
+ *
+ * Finally, to confirm all this, a full test run was performed on
+ * Feb. 9, 2018 with this doubling removed and the only platform
+ * which seemed to be affected was Haswell. The run consisted of
+ * piglit, dEQP, the Vulkan CTS 1.0.2, the OpenGL 4.5 CTS, and the
+ * OpenGL ES 3.2 CTS.
+ */
+ x_align *= 2;
+ y_align *= 2;
+ }
} else {
assert(aux_surf->usage == ISL_SURF_USAGE_MCS_BIT);
--
2.5.0.400.gff86faf
More information about the mesa-dev
mailing list