[Mesa-dev] [PATCH shaderdb 3/3] run: shader program file created via GetProgramBinary
Dongwon Kim
dongwon.kim at intel.com
Tue Feb 13 01:26:16 UTC 2018
extraction of linked binary program to a file using glGetProgramBinary.
This file is intended to be loaded by glProgramBinary in the graphic
application running on the target system.
A new option, '--out=<file name>' is available to be used for specifying
the output file name.
Signed-off-by: Dongwon Kim <dongwon.kim at intel.com>
---
run.c | 46 ++++++++++++++++++++++++++++++++++++++++++++--
1 file changed, 44 insertions(+), 2 deletions(-)
diff --git a/run.c b/run.c
index d066567..54575e1 100644
--- a/run.c
+++ b/run.c
@@ -358,18 +358,20 @@ const struct platform platforms[] = {
enum
{
PCI_ID_OVERRIDE_OPTION = CHAR_MAX + 1,
+ OUT_PROGRAM_OPTION,
};
const struct option const long_options[] =
{
{"pciid", required_argument, NULL, PCI_ID_OVERRIDE_OPTION},
+ {"out", required_argument, NULL, OUT_PROGRAM_OPTION},
{NULL, 0, NULL, 0}
};
void print_usage(const char *prog_name)
{
fprintf(stderr,
- "Usage: %s [-d <device>] [-j <max_threads>] [-o <driver>] [-p <platform>] [--pciid=<chip id of targetted gen arch>] <directories and *.shader_test files>\n",
+ "Usage: %s [-d <device>] [-j <max_threads>] [-o <driver>] [-p <platform>] [--pciid=<chip id of targetted gen arch>] [--out=<file name of output shader program>] <directories and *.shader_test files>\n",
prog_name);
}
@@ -450,6 +452,7 @@ main(int argc, char **argv)
int opt;
bool platf_overridden = 0;
bool pci_id_overridden = 0;
+ char out_file[64] = {0};
max_threads = omp_get_max_threads();
@@ -518,6 +521,13 @@ main(int argc, char **argv)
setenv("INTEL_DEVID_OVERRIDE", optarg, 1);
pci_id_overridden = 1;
break;
+ case OUT_PROGRAM_OPTION:
+ if (optarg[0] == 0) {
+ fprintf(stderr, "Output file name is empty.\n");
+ return -1;
+ }
+ strncpy(out_file, optarg, 64);
+ break;
default:
fprintf(stderr, "Unknown option: %x\n", opt);
print_usage(argv[0]);
@@ -858,13 +868,13 @@ main(int argc, char **argv)
}
} else if (type == TYPE_CORE || type == TYPE_COMPAT || type == TYPE_ES) {
GLuint prog = glCreateProgram();
+ GLint param;
for (unsigned i = 0; i < num_shaders; i++) {
GLuint s = glCreateShader(shader[i].type);
glShaderSource(s, 1, &shader[i].text, &shader[i].length);
glCompileShader(s);
- GLint param;
glGetShaderiv(s, GL_COMPILE_STATUS, ¶m);
if (unlikely(!param)) {
GLchar log[4096];
@@ -879,6 +889,38 @@ main(int argc, char **argv)
}
glLinkProgram(prog);
+
+ glGetProgramiv(prog, GL_LINK_STATUS, ¶m);
+ if (unlikely(!param)) {
+ GLchar log[4096];
+ GLsizei length;
+ glGetProgramInfoLog(prog, 4096, &length, log);
+
+ fprintf(stderr, "ERROR: failed to link progam:\n%s\n",
+ log);
+ } else {
+ if (out_file[0] != 0) {
+ char *prog_buf = (char *)malloc(10*1024*1024);
+ GLenum format;
+ GLsizei length;
+ FILE *fp;
+
+ glGetProgramBinary(prog, 10*1024*1024, &length, &format, prog_buf);
+
+ param = glGetError();
+ if (param != GL_NO_ERROR) {
+ fprintf(stderr, "ERROR: failed to get Program Binary\n");
+ } else {
+ fp = fopen(out_file, "wb");
+ fprintf(stdout, "Binary program is generated (%d Byte).\n", length);
+ fprintf(stdout, "Binary Format is %d\n", format);
+ fprintf(stdout, "Now writing to the file\n");
+ fwrite(prog_buf, sizeof(char), length, fp);
+ fclose(fp);
+ }
+ free(prog_buf);
+ }
+ }
glDeleteProgram(prog);
} else {
for (unsigned i = 0; i < num_shaders; i++) {
--
2.16.1
More information about the mesa-dev
mailing list