[Mesa-dev] [PATCH shaderdb 0/3] offline building of shader program for a desired target

Dongwon Kim dongwon.kim at intel.com
Tue Feb 13 01:26:13 UTC 2018


This series of changes are for making shaderdb as a complete standalone compiler that
can create a shader program in binary form (using glGetProgramBinary), which can later
be loaded on the target system specified by user (glProgramBinary).

As a prerequisite, the patch "run: new '--pci-id' option for overriding pci-id"
was written to add support for other GEN architectures that is not listed in
run.c.

The first patch, "intel_stub: override pci-id only if INTEL_DEVID_OVERRIDE is set"
is for fixing a segfault problem when ./intel_run is executed without
INTEL_DEVID_OVERRIDE.

Dongwon Kim (3):
  intel_stub: override pci-id only if INTEL_DEVID_OVERRIDE is set
  run: new '--pci-id' option for overriding pci-id
  run: shader program file created via GetProgramBinary

 intel_stub.c | 10 ++++++-
 run.c        | 88 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++---
 2 files changed, 94 insertions(+), 4 deletions(-)

-- 
2.16.1



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