[Mesa-dev] [Bug 105098] [RADV] GPU freeze with simple Vulkan App

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 15 20:45:02 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105098

Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |NEEDINFO

--- Comment #5 from Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl> ---
The non-constant indexing was indeed the issue. Normally we use some
instructions for those but Vega switched to different instruction and a bug in
LLVM causes a hang with them. 

We had a workaround for that but it turned out it did not trigger for this
shader due to declaring the array in global scope.

https://patchwork.freedesktop.org/patch/205018/

should fix the issue. Does this also fix your app?

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