[Mesa-dev] [PATCH 03/14] radv: drop ls_out_layout const.
Dave Airlie
airlied at gmail.com
Wed Feb 21 01:35:31 UTC 2018
From: Dave Airlie <airlied at redhat.com>
We can precalculate input_vertex_size at compile time.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/common/ac_nir_to_llvm.c | 30 ++++--------------------------
src/amd/common/ac_nir_to_llvm.h | 1 -
src/amd/vulkan/radv_pipeline.c | 10 ----------
3 files changed, 4 insertions(+), 37 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index c21a78b1335..ce3679abedc 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -79,7 +79,6 @@ struct radv_shader_context {
LLVMValueRef vertex_buffers;
LLVMValueRef rel_auto_id;
LLVMValueRef vs_prim_id;
- LLVMValueRef ls_out_layout;
LLVMValueRef es2gs_offset;
LLVMValueRef tcs_offchip_layout;
@@ -345,14 +344,8 @@ static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
static LLVMValueRef
get_tcs_in_patch_stride(struct radv_shader_context *ctx)
{
- if (ctx->stage == MESA_SHADER_VERTEX)
- return unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
- else if (ctx->stage == MESA_SHADER_TESS_CTRL)
- return unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
- else {
- assert(0);
- return NULL;
- }
+ assert (ctx->stage == MESA_SHADER_TESS_CTRL);
+ return unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
}
static LLVMValueRef
@@ -530,14 +523,11 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
case MESA_SHADER_VERTEX:
if (!ctx->is_gs_copy_shader)
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
- if (ctx->options->key.vs.as_ls)
- user_sgpr_info->sgpr_count++;
break;
case MESA_SHADER_TESS_CTRL:
if (has_previous_stage) {
if (previous_stage == MESA_SHADER_VERTEX)
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
- user_sgpr_info->sgpr_count++;
}
user_sgpr_info->sgpr_count += 4;
break;
@@ -781,9 +771,6 @@ static void create_function(struct radv_shader_context *ctx,
if (ctx->options->key.vs.as_es)
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->es2gs_offset);
- else if (ctx->options->key.vs.as_ls)
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->ls_out_layout);
declare_vs_input_vgprs(ctx, &args);
break;
@@ -809,9 +796,6 @@ static void create_function(struct radv_shader_context *ctx,
has_previous_stage,
previous_stage, &args);
- add_arg(&args, ARG_SGPR, ctx->ac.i32,
- &ctx->ls_out_layout);
-
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->tcs_offchip_layout);
add_arg(&args, ARG_SGPR, ctx->ac.i32,
@@ -1049,17 +1033,10 @@ static void create_function(struct radv_shader_context *ctx,
previous_stage, &user_sgpr_idx);
if (ctx->abi.view_index)
set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
- if (ctx->options->key.vs.as_ls) {
- set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
- &user_sgpr_idx, 1);
- }
break;
case MESA_SHADER_TESS_CTRL:
set_vs_specific_input_locs(ctx, stage, has_previous_stage,
previous_stage, &user_sgpr_idx);
- if (has_previous_stage)
- set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
- &user_sgpr_idx, 1);
set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
if (ctx->abi.view_index)
set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
@@ -6218,7 +6195,8 @@ static void
handle_ls_outputs_post(struct radv_shader_context *ctx)
{
LLVMValueRef vertex_id = ctx->rel_auto_id;
- LLVMValueRef vertex_dw_stride = unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
+ uint32_t num_tcs_inputs = util_last_bit64(ctx->shader_info->info.vs.ls_outputs_written);
+ LLVMValueRef vertex_dw_stride = LLVMConstInt(ctx->ac.i32, num_tcs_inputs * 4, false);
LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
vertex_dw_stride, "");
diff --git a/src/amd/common/ac_nir_to_llvm.h b/src/amd/common/ac_nir_to_llvm.h
index 07cf9656f59..b1cc2b742b4 100644
--- a/src/amd/common/ac_nir_to_llvm.h
+++ b/src/amd/common/ac_nir_to_llvm.h
@@ -103,7 +103,6 @@ enum ac_ud_index {
AC_UD_SHADER_START = 4,
AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
AC_UD_VS_BASE_VERTEX_START_INSTANCE,
- AC_UD_VS_LS_TCS_IN_LAYOUT,
AC_UD_VS_MAX_UD,
AC_UD_PS_SAMPLE_POS_OFFSET = AC_UD_SHADER_START,
AC_UD_PS_MAX_UD,
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 9990a3e863c..67bf3550b7c 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2632,16 +2632,6 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4,
tess->offchip_layout);
}
-
- loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_VERTEX, AC_UD_VS_LS_TCS_IN_LAYOUT);
- if (loc->sgpr_idx != -1) {
- uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_VERTEX];
- assert(loc->num_sgprs == 1);
- assert(!loc->indirect);
-
- radeon_set_sh_reg(cs, base_reg + loc->sgpr_idx * 4,
- tess->tcs_in_layout);
- }
}
static void
--
2.14.3
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