[Mesa-dev] [PATCH 01/17] intel: Add a preliminary device for Ice Lake

Matt Turner mattst88 at gmail.com
Wed Feb 21 05:15:08 UTC 2018


From: Anuj Phogat <anuj.phogat at intel.com>

Signed-off-by: Anuj Phogat <anuj.phogat at intel.com>
---
 include/pci_ids/i965_pci_ids.h     |  9 ++++++
 src/intel/common/gen_device_info.c | 56 +++++++++++++++++++++++++++++++++++++-
 2 files changed, 64 insertions(+), 1 deletion(-)

diff --git a/include/pci_ids/i965_pci_ids.h b/include/pci_ids/i965_pci_ids.h
index feb9c582b19..81c9a5f13fb 100644
--- a/include/pci_ids/i965_pci_ids.h
+++ b/include/pci_ids/i965_pci_ids.h
@@ -196,3 +196,12 @@ CHIPSET(0x5A50, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
 CHIPSET(0x5A51, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
 CHIPSET(0x5A52, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
 CHIPSET(0x5A54, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
+CHIPSET(0x8A50, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
+CHIPSET(0x8A51, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
+CHIPSET(0x8A52, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
+CHIPSET(0x8A5A, icl_6x8, "Intel(R) HD Graphics (Ice Lake 6x8 GT1.5)")
+CHIPSET(0x8A5B, icl_4x8, "Intel(R) HD Graphics (Ice Lake 4x8 GT1)")
+CHIPSET(0x8A5C, icl_6x8, "Intel(R) HD Graphics (Ice Lake 6x8 GT1.5)")
+CHIPSET(0x8A5D, icl_4x8, "Intel(R) HD Graphics (Ice Lake 4x8 GT1)")
+CHIPSET(0x8A71, icl_1x8, "Intel(R) HD Graphics (Ice Lake 1x8 GT0.5)")
+CHIPSET(0xFF05, icl_8x8, "Intel(R) HD Graphics (Ice Lake Simulation)")
diff --git a/src/intel/common/gen_device_info.c b/src/intel/common/gen_device_info.c
index a08a13a32a4..8bf4b6b9bb0 100644
--- a/src/intel/common/gen_device_info.c
+++ b/src/intel/common/gen_device_info.c
@@ -731,6 +731,49 @@ static const struct gen_device_info gen_device_info_cnl_5x8 = {
    .is_cannonlake = true,
 };
 
+#define GEN11_HW_INFO                               \
+   .gen = 11,                                       \
+   .has_pln = false,                                \
+   .max_vs_threads = 364,                           \
+   .max_gs_threads = 224,                           \
+   .max_tcs_threads = 224,                          \
+   .max_tes_threads = 364,                          \
+   .max_cs_threads = 56,                            \
+   .urb = {                                         \
+      .size = 1024,                                 \
+      .min_entries = {                              \
+         [MESA_SHADER_VERTEX]    = 64,              \
+         [MESA_SHADER_TESS_EVAL] = 34,              \
+      },                                            \
+      .max_entries = {                              \
+         [MESA_SHADER_VERTEX]    = 2384,            \
+         [MESA_SHADER_TESS_CTRL] = 1032,            \
+         [MESA_SHADER_TESS_EVAL] = 2384,            \
+         [MESA_SHADER_GEOMETRY]  = 1032,            \
+      },                                            \
+   }
+
+#define GEN11_FEATURES(_gt, _slices, _l3)           \
+   GEN8_FEATURES,                                   \
+   GEN11_HW_INFO,                                   \
+   .gt = _gt, .num_slices = _slices, .l3_banks = _l3
+
+static const struct gen_device_info gen_device_info_icl_8x8 = {
+   GEN11_FEATURES(2, 1, 8),
+};
+
+static const struct gen_device_info gen_device_info_icl_6x8 = {
+   GEN11_FEATURES(1, 1, 6),
+};
+
+static const struct gen_device_info gen_device_info_icl_4x8 = {
+   GEN11_FEATURES(1, 1, 6),
+};
+
+static const struct gen_device_info gen_device_info_icl_1x8 = {
+   GEN11_FEATURES(1, 1, 6),
+};
+
 bool
 gen_get_device_info(int devid, struct gen_device_info *devinfo)
 {
@@ -757,10 +800,21 @@ gen_get_device_info(int devid, struct gen_device_info *devinfo)
     * Extra padding can be necessary depending how the thread IDs are
     * calculated for a particular shader stage.
     */
-   if (devinfo->gen >= 9) {
+
+   switch(devinfo->gen) {
+   case 9:
+   case 10:
       devinfo->max_wm_threads = 64 /* threads-per-PSD */
                               * devinfo->num_slices
                               * 4; /* effective subslices per slice */
+      break;
+   case 11:
+      devinfo->max_wm_threads = 128 /* threads-per-PSD */
+                              * devinfo->num_slices
+                              * 8; /* subslices per slice */
+      break;
+   default:
+      break;
    }
 
    assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
-- 
2.16.1



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