[Mesa-dev] [PATCH 01/17] intel: Add a preliminary device for Ice Lake
Anuj Phogat
anuj.phogat at gmail.com
Wed Feb 21 19:25:42 UTC 2018
On Wed, Feb 21, 2018 at 11:09 AM, Scott D Phillips
<scott.d.phillips at intel.com> wrote:
> Anuj Phogat <anuj.phogat at gmail.com> writes:
>
>> On Wed, Feb 21, 2018 at 10:00 AM, Scott D Phillips
>> <scott.d.phillips at intel.com> wrote:
>>> Matt Turner <mattst88 at gmail.com> writes:
>>>
>>>> From: Anuj Phogat <anuj.phogat at intel.com>
>>>>
>>>> Signed-off-by: Anuj Phogat <anuj.phogat at intel.com>
>>>> ---
>>>> include/pci_ids/i965_pci_ids.h | 9 ++++++
>>>> src/intel/common/gen_device_info.c | 56 +++++++++++++++++++++++++++++++++++++-
>>>> 2 files changed, 64 insertions(+), 1 deletion(-)
>>>>
>>>> diff --git a/include/pci_ids/i965_pci_ids.h b/include/pci_ids/i965_pci_ids.h
>>>> index feb9c582b19..81c9a5f13fb 100644
>>>> --- a/include/pci_ids/i965_pci_ids.h
>>>> +++ b/include/pci_ids/i965_pci_ids.h
>>>> @@ -196,3 +196,12 @@ CHIPSET(0x5A50, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
>>>> CHIPSET(0x5A51, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
>>>> CHIPSET(0x5A52, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
>>>> CHIPSET(0x5A54, cnl_5x8, "Intel(R) HD Graphics (Cannonlake 5x8 GT2)")
>>>> +CHIPSET(0x8A50, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
>>>> +CHIPSET(0x8A51, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
>>>> +CHIPSET(0x8A52, icl_8x8, "Intel(R) HD Graphics (Ice Lake 8x8 GT2)")
>>>> +CHIPSET(0x8A5A, icl_6x8, "Intel(R) HD Graphics (Ice Lake 6x8 GT1.5)")
>>>> +CHIPSET(0x8A5B, icl_4x8, "Intel(R) HD Graphics (Ice Lake 4x8 GT1)")
>>>> +CHIPSET(0x8A5C, icl_6x8, "Intel(R) HD Graphics (Ice Lake 6x8 GT1.5)")
>>>> +CHIPSET(0x8A5D, icl_4x8, "Intel(R) HD Graphics (Ice Lake 4x8 GT1)")
>>>> +CHIPSET(0x8A71, icl_1x8, "Intel(R) HD Graphics (Ice Lake 1x8 GT0.5)")
>>>> +CHIPSET(0xFF05, icl_8x8, "Intel(R) HD Graphics (Ice Lake Simulation)")
>>>
>>> Simulation should be removed.
>>>
>>>> diff --git a/src/intel/common/gen_device_info.c b/src/intel/common/gen_device_info.c
>>>> index a08a13a32a4..8bf4b6b9bb0 100644
>>>> --- a/src/intel/common/gen_device_info.c
>>>> +++ b/src/intel/common/gen_device_info.c
>>>> @@ -731,6 +731,49 @@ static const struct gen_device_info gen_device_info_cnl_5x8 = {
>>>> .is_cannonlake = true,
>>>> };
>>>>
>>>> +#define GEN11_HW_INFO \
>>>> + .gen = 11, \
>>>> + .has_pln = false, \
>>>> + .max_vs_threads = 364, \
>>>> + .max_gs_threads = 224, \
>>>> + .max_tcs_threads = 224, \
>>>> + .max_tes_threads = 364, \
>>>> + .max_cs_threads = 56, \
>>>> + .urb = { \
>>>> + .size = 1024, \
>>>> + .min_entries = { \
>>>> + [MESA_SHADER_VERTEX] = 64, \
>>>> + [MESA_SHADER_TESS_EVAL] = 34, \
>>>> + }, \
>>>> + .max_entries = { \
>>>> + [MESA_SHADER_VERTEX] = 2384, \
>>>> + [MESA_SHADER_TESS_CTRL] = 1032, \
>>>> + [MESA_SHADER_TESS_EVAL] = 2384, \
>>>> + [MESA_SHADER_GEOMETRY] = 1032, \
>>>> + }, \
>>>> + }
>>>> +
>>>> +#define GEN11_FEATURES(_gt, _slices, _l3) \
>>>> + GEN8_FEATURES, \
>>>> + GEN11_HW_INFO, \
>>>> + .gt = _gt, .num_slices = _slices, .l3_banks = _l3
>>>> +
>>>> +static const struct gen_device_info gen_device_info_icl_8x8 = {
>>>> + GEN11_FEATURES(2, 1, 8),
>>>> +};
>>>> +
>>>> +static const struct gen_device_info gen_device_info_icl_6x8 = {
>>>> + GEN11_FEATURES(1, 1, 6),
>>>> +};
>>>> +
>>>> +static const struct gen_device_info gen_device_info_icl_4x8 = {
>>>> + GEN11_FEATURES(1, 1, 6),
>>>
>>> Should be 1, 1, 4 right?
>>>
>>
>> We don't have device attributes listed in the docs for this SKU :(. But,
>> as I have understood number of subslices don't affect the number
>> of banks. L3 banks are part of Slice common. e.g. 1x4x8 and
>> 1x6x8 have the same number of L3 banks.
>
> Right you are, my mistake, the l3_banks look right. What I meant to note
> was that the num_subslices isn't being set by this (the way we do for
> gen10). Shouldn't it be like:
>
right. I missed it because subslices param was added after I originally
created the icl branch.
> #define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
> GEN8_FEATURES, \
> GEN11_HW_INFO, \
> .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
> .num_subslices = _subslices
>
> static const struct gen_device_info gen_device_info_icl_8x8 = {
> GEN11_FEATURES(2, 1, subslices(8), 8),
> };
>
> static const struct gen_device_info gen_device_info_icl_6x8 = {
> GEN11_FEATURES(1, 1, subslices(6), 6),
> };
>
> static const struct gen_device_info gen_device_info_icl_4x8 = {
> GEN11_FEATURES(1, 1, subslices(4), 6),
> };
>
> static const struct gen_device_info gen_device_info_icl_1x8 = {
> GEN11_FEATURES(1, 1, subslices(1), 6),
> };
>
>>>
>>> 1, 1, 1 ?
>>>
>>>> +};
>>>> +
>>>> bool
>>>> gen_get_device_info(int devid, struct gen_device_info *devinfo)
>>>> {
>>>> @@ -757,10 +800,21 @@ gen_get_device_info(int devid, struct gen_device_info *devinfo)
>>>> * Extra padding can be necessary depending how the thread IDs are
>>>> * calculated for a particular shader stage.
>>>> */
>>>> - if (devinfo->gen >= 9) {
>>>> +
>>>> + switch(devinfo->gen) {
>>>> + case 9:
>>>> + case 10:
>>>> devinfo->max_wm_threads = 64 /* threads-per-PSD */
>>>> * devinfo->num_slices
>>>> * 4; /* effective subslices per slice */
>>>> + break;
>>>> + case 11:
>>>> + devinfo->max_wm_threads = 128 /* threads-per-PSD */
>>>> + * devinfo->num_slices
>>>> + * 8; /* subslices per slice */
>>>> + break;
>>>> + default:
>>>> + break;
>>>> }
>>>>
>>>> assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
>>>> --
>>>> 2.16.1
>>>>
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