[Mesa-dev] [PATCH 1/2] glxinfo/wglinfo: fix indentation for listing compression formats
Brian Paul
brianp at vmware.com
Wed Feb 21 20:09:19 UTC 2018
And prefix with "GL_ARB_texture_compression:" like other sections.
---
src/xdemos/glinfo_common.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/xdemos/glinfo_common.c b/src/xdemos/glinfo_common.c
index 0411891..efa96e6 100644
--- a/src/xdemos/glinfo_common.c
+++ b/src/xdemos/glinfo_common.c
@@ -785,12 +785,13 @@ print_limits(const char *extensions, const char *oglstring, int version,
if (extension_supported("GL_ARB_texture_compression", extensions)) {
GLint i, n;
GLint *formats;
+ printf(" GL_ARB_texture_compression:\n");
glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &n);
printf(" GL_NUM_COMPRESSED_TEXTURE_FORMATS = %d\n", n);
formats = (GLint *) malloc(n * sizeof(GLint));
glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
for (i = 0; i < n; i++) {
- printf(" %s\n", enum_name(formats[i]));
+ printf(" %s\n", enum_name(formats[i]));
}
free(formats);
}
--
2.7.4
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