[Mesa-dev] [PATCH] glsl: Parse 'layout' as a token with advanced blending or bindless
Marek Olšák
maraeo at gmail.com
Thu Feb 22 02:24:26 UTC 2018
On Tue, Feb 20, 2018 at 6:28 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> Both KHR_blend_equation_advanced and ARB_bindless_texture provide
> layout qualifiers, and are exposed in compatibility contexts. We
> need to parse the layout qualifier as a token in order for those
> to work, but forgot to extend this check.
>
> ARB_shader_image_load_store would need a similar treatment, but we
> don't expose that in legacy OpenGL contexts.
We do expose it in legacy contexts.
Marek
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