[Mesa-dev] [PATCH] egl/dri2: fix segfault when display initialisation fails
Frank Binns
francisbinns at gmail.com
Thu Feb 22 13:37:54 UTC 2018
dri2_display_destroy() is called when platform specific display
initialisation fails. However, this would typically lead to a
segfault due to the dri2_egl_display vbtl not having been set up.
Fixes: 2db95482964 ("loader_dri3/glx/egl: Optionally use a blit
context for blitting operations")
Signed-off-by: Frank Binns <francisbinns at gmail.com>
---
src/egl/drivers/dri2/egl_dri2.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 17b646e..c06a0ca 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -973,7 +973,7 @@ dri2_display_destroy(_EGLDisplay *disp)
struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
if (dri2_dpy->own_dri_screen) {
- if (dri2_dpy->vtbl->close_screen_notify)
+ if (dri2_dpy->vtbl && dri2_dpy->vtbl->close_screen_notify)
dri2_dpy->vtbl->close_screen_notify(disp);
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
}
--
2.7.4
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