[Mesa-dev] [PATCH 08/13] mesa: Make _mesa_vertex_attrib_binding public.

Brian Paul brianp at vmware.com
Thu Feb 22 22:31:54 UTC 2018


On 02/21/2018 10:45 PM, Mathias.Froehlich at gmx.net wrote:
> From: Mathias Fröhlich <mathias.froehlich at web.de>
> 
> Change vertex_attrib_binding() to _mesa_vertex_attrib_binding(), add a
> flush_vertices argument, and make it publically available.

"publicly"

-Brian

> The function will be needed later in the series.
> 
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
> ---
>   src/mesa/main/varray.c | 38 ++++++++++++++++++++------------------
>   src/mesa/main/varray.h |  7 +++++++
>   2 files changed, 27 insertions(+), 18 deletions(-)
> 
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index 90b874aa49..f7d32fdbef 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -155,11 +155,11 @@ update_attribute_map_mode(const struct gl_context *ctx,
>    * Sets the BufferBindingIndex field for the vertex attribute given by
>    * attribIndex.
>    */
> -static void
> -vertex_attrib_binding(struct gl_context *ctx,
> -                      struct gl_vertex_array_object *vao,
> -                      gl_vert_attrib attribIndex,
> -                      GLuint bindingIndex)
> +void
> +_mesa_vertex_attrib_binding(struct gl_context *ctx,
> +                            struct gl_vertex_array_object *vao,
> +                            gl_vert_attrib attribIndex,
> +                            GLuint bindingIndex, bool flush_vertices)
>   {
>      struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex];
>   
> @@ -171,7 +171,9 @@ vertex_attrib_binding(struct gl_context *ctx,
>         else
>            vao->VertexAttribBufferMask &= ~array_bit;
>   
> -      FLUSH_VERTICES(ctx, _NEW_ARRAY);
> +      if (flush_vertices) {
> +         FLUSH_VERTICES(ctx, _NEW_ARRAY);
> +      }
>   
>         vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit;
>         vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit;
> @@ -592,7 +594,7 @@ update_array(struct gl_context *ctx,
>                                normalized, integer, doubles, 0);
>   
>      /* Reset the vertex attrib binding */
> -   vertex_attrib_binding(ctx, vao, attrib, attrib);
> +   _mesa_vertex_attrib_binding(ctx, vao, attrib, attrib, true);
>   
>      /* The Stride and Ptr fields are not set by update_array_format() */
>      struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
> @@ -2030,7 +2032,7 @@ _mesa_VertexAttribDivisor_no_error(GLuint index, GLuint divisor)
>       *       VertexAttribBinding(index, index);
>       *       VertexBindingDivisor(index, divisor);"
>       */
> -   vertex_attrib_binding(ctx, vao, genericIndex, genericIndex);
> +   _mesa_vertex_attrib_binding(ctx, vao, genericIndex, genericIndex, true);
>      vertex_binding_divisor(ctx, vao, genericIndex, divisor);
>   }
>   
> @@ -2072,7 +2074,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
>       *       VertexAttribBinding(index, index);
>       *       VertexBindingDivisor(index, divisor);"
>       */
> -   vertex_attrib_binding(ctx, vao, genericIndex, genericIndex);
> +   _mesa_vertex_attrib_binding(ctx, vao, genericIndex, genericIndex, true);
>      vertex_binding_divisor(ctx, vao, genericIndex, divisor);
>   }
>   
> @@ -2674,9 +2676,9 @@ vertex_array_attrib_binding(struct gl_context *ctx,
>   
>      assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib));
>   
> -   vertex_attrib_binding(ctx, vao,
> -                         VERT_ATTRIB_GENERIC(attribIndex),
> -                         VERT_ATTRIB_GENERIC(bindingIndex));
> +   _mesa_vertex_attrib_binding(ctx, vao,
> +                               VERT_ATTRIB_GENERIC(attribIndex),
> +                               VERT_ATTRIB_GENERIC(bindingIndex), true);
>   }
>   
>   
> @@ -2684,9 +2686,9 @@ void GLAPIENTRY
>   _mesa_VertexAttribBinding_no_error(GLuint attribIndex, GLuint bindingIndex)
>   {
>      GET_CURRENT_CONTEXT(ctx);
> -   vertex_attrib_binding(ctx, ctx->Array.VAO,
> -                         VERT_ATTRIB_GENERIC(attribIndex),
> -                         VERT_ATTRIB_GENERIC(bindingIndex));
> +   _mesa_vertex_attrib_binding(ctx, ctx->Array.VAO,
> +                               VERT_ATTRIB_GENERIC(attribIndex),
> +                               VERT_ATTRIB_GENERIC(bindingIndex), true);
>   }
>   
>   
> @@ -2720,9 +2722,9 @@ _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj, GLuint attribIndex,
>      GET_CURRENT_CONTEXT(ctx);
>   
>      struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
> -   vertex_attrib_binding(ctx, vao,
> -                         VERT_ATTRIB_GENERIC(attribIndex),
> -                         VERT_ATTRIB_GENERIC(bindingIndex));
> +   _mesa_vertex_attrib_binding(ctx, vao,
> +                               VERT_ATTRIB_GENERIC(attribIndex),
> +                               VERT_ATTRIB_GENERIC(bindingIndex), true);
>   }
>   
>   
> diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
> index 93ffb37a0d..6585355771 100644
> --- a/src/mesa/main/varray.h
> +++ b/src/mesa/main/varray.h
> @@ -120,6 +120,13 @@ _mesa_disable_vertex_array_attrib(struct gl_context *ctx,
>                                     gl_vert_attrib attrib, bool flush_vertices);
>   
>   
> +extern void
> +_mesa_vertex_attrib_binding(struct gl_context *ctx,
> +                            struct gl_vertex_array_object *vao,
> +                            gl_vert_attrib attribIndex,
> +                            GLuint bindingIndex, bool flush_vertices);
> +
> +
>   extern void
>   _mesa_bind_vertex_buffer(struct gl_context *ctx,
>                            struct gl_vertex_array_object *vao,
> 



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