[Mesa-dev] [Bug 105207] The Talos Principle freezes system using radv

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 22 23:10:44 UTC 2018


--- Comment #2 from pritzl3452 at gmail.com ---
I'm not sure for how long this has been happening. Definitely for as long as I
had my Vega, so at least since the middle of october.
I almost always run the latest rc kernels and used to use Mesa from git but
have been using 17.3 and now 18.0-rcs lately.

When I add RADV_TRACE_FILE=/home/erik/temp/tracefile
RADV_DEBUG=allbos,syncshaders %command% starting the game freezes the desktop.
The screen turns black as the game starts but nothing more happens.

I can ssh in and see this in dmesg:

[  142.816155] [drm:amdgpu_job_timedout] *ERROR* ring comp_1.1.0 timeout, last
signaled seq=2, last emitted seq=3
[  142.816162] [drm] No hardware hang detected. Did some blocks stall?

I dont know if the tracefile is useful in this case but I'm attaching it to the

You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180222/ce70ee37/attachment.html>

More information about the mesa-dev mailing list