[Mesa-dev] [Bug 105224] Webgl Pointclouds flickers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 23 09:58:33 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105224

            Bug ID: 105224
           Summary: Webgl Pointclouds flickers
           Product: Mesa
           Version: 17.3
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Mesa core
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: augustin.trancart at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 137555
  --> https://bugs.freedesktop.org/attachment.cgi?id=137555&action=edit
My glxinfo

Description
===========
Since version 17.3.3, pointclouds with webgl flickers.


Step to reproduce
=================
- visit http://potree.entwine.io/data/sncf.html or
http://www.itowns-project.org/itowns/examples/pointcloud.html
- move the camera and observe the poincloud


Expected
========
They display correctly


Actual
======
They flicker at each rendering (the example at itowns-project.org stops
flickering after a while, because this application stops the rendering loop
when there is nothing to do).

When zooming very near the points, only those at the same position flickers
(maybe a depth issue?).



I'm pretty sure it happens after the update to 17.2.8, but I'm going to
downgrade now and double-check.

I hope I selected the right component. Thanks!

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