[Mesa-dev] [Bug 105224] Webgl Pointclouds flickers
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 23 09:58:33 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105224
Bug ID: 105224
Summary: Webgl Pointclouds flickers
Product: Mesa
Version: 17.3
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Mesa core
Assignee: mesa-dev at lists.freedesktop.org
Reporter: augustin.trancart at gmail.com
QA Contact: mesa-dev at lists.freedesktop.org
Created attachment 137555
--> https://bugs.freedesktop.org/attachment.cgi?id=137555&action=edit
My glxinfo
Description
===========
Since version 17.3.3, pointclouds with webgl flickers.
Step to reproduce
=================
- visit http://potree.entwine.io/data/sncf.html or
http://www.itowns-project.org/itowns/examples/pointcloud.html
- move the camera and observe the poincloud
Expected
========
They display correctly
Actual
======
They flicker at each rendering (the example at itowns-project.org stops
flickering after a while, because this application stops the rendering loop
when there is nothing to do).
When zooming very near the points, only those at the same position flickers
(maybe a depth issue?).
I'm pretty sure it happens after the update to 17.2.8, but I'm going to
downgrade now and double-check.
I hope I selected the right component. Thanks!
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