[Mesa-dev] [PATCH] i965: Fix ETC2/EAC GetCompressed* functions on Gen7 GPUs

Eleni Maria Stea estea at igalia.com
Fri Feb 23 15:10:55 UTC 2018


Gen 7 GPUs store the compressed EAC/ETC2 images in other non-compressed
formats that can render. When GetCompressed* functions are called, the
pixels are returned in the non-compressed format that is used for the
rendering.

With this patch we store both the compressed and non-compressed versions
of the image, so that both rendering commands and GetCompressed*
commands work.

Also, the assertions for GL_MAP_WRITE_BIT and GL_MAP_INVALIDATE_RANGE_BIT
in intel_miptree_map_etc function have been removed because when the
miptree is mapped for reading (for example from a GetCompress*
function) the GL_MAP_WRITE_BIT won't be set (and shouldn't be set).
---
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c |  10 +-
 src/mesa/drivers/dri/i965/intel_mipmap_tree.h |  14 +++
 src/mesa/drivers/dri/i965/intel_tex.c         | 157 +++++++++++++++++++++-----
 src/mesa/drivers/dri/i965/intel_tex.h         |   8 ++
 src/mesa/drivers/dri/i965/intel_tex_image.c   |  93 ++++++++++++++-
 src/mesa/drivers/dri/i965/intel_tex_obj.h     |   8 ++
 6 files changed, 256 insertions(+), 34 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
index 22977d6659..c8c7c025b6 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
@@ -730,9 +730,10 @@ miptree_create(struct brw_context *brw,
    mesa_format etc_format = MESA_FORMAT_NONE;
    uint32_t alloc_flags = 0;
 
-   format = intel_lower_compressed_format(brw, format);
-
-   etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
+   if (!(flags & MIPTREE_CREATE_ETC)) {
+      format = intel_lower_compressed_format(brw, format);
+      etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
+   }
 
    if (flags & MIPTREE_CREATE_BUSY)
       alloc_flags |= BO_ALLOC_BUSY;
@@ -3314,9 +3315,6 @@ intel_miptree_map_etc(struct brw_context *brw,
       assert(mt->format == MESA_FORMAT_R8G8B8X8_UNORM);
    }
 
-   assert(map->mode & GL_MAP_WRITE_BIT);
-   assert(map->mode & GL_MAP_INVALIDATE_RANGE_BIT);
-
    map->stride = _mesa_format_row_stride(mt->etc_format, map->w);
    map->buffer = malloc(_mesa_format_image_size(mt->etc_format,
                                                 map->w, map->h, 1));
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
index 7fcf09f118..bf6195b97a 100644
--- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
@@ -379,6 +379,20 @@ enum intel_miptree_create_flags {
     * that the miptree will be created with mt->aux_usage == NONE.
     */
    MIPTREE_CREATE_NO_AUX   = 1 << 2,
+
+   /** Create a second miptree for the compressed pixels (Gen7 only)
+    *
+    * On Gen7, we need to store 2 miptrees for some compressed
+    * formats so we can handle rendering as well as getting the
+    * compressed image data. This flag indicates that the miptree
+    * is expected to hold compressed data for the latter case.
+    */
+   MIPTREE_CREATE_ETC      = 1 << 3,
+};
+
+enum intel_miptree_upload_flags {
+   MIPTREE_UPLOAD_DEFAULT = 0,
+   MIPTREE_UPLOAD_ETC,
 };
 
 struct intel_mipmap_tree *intel_miptree_create(struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/intel_tex.c b/src/mesa/drivers/dri/i965/intel_tex.c
index 65a1cb37d4..56077a7676 100644
--- a/src/mesa/drivers/dri/i965/intel_tex.c
+++ b/src/mesa/drivers/dri/i965/intel_tex.c
@@ -66,6 +66,8 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx,
    struct intel_texture_image *intel_image = intel_texture_image(image);
    struct gl_texture_object *texobj = image->TexObject;
    struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
+   struct gen_device_info *devinfo = &brw->screen->devinfo;
+   mesa_format fmt = image->TexFormat;
 
    assert(image->Border == 0);
 
@@ -92,9 +94,10 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx,
           __func__, texobj, image->Level,
           image->Width, image->Height, image->Depth, intel_texobj->mt);
    } else {
-      intel_image->mt = intel_miptree_create_for_teximage(brw, intel_texobj,
-                                                          intel_image,
-                                                          MIPTREE_CREATE_DEFAULT);
+      intel_image->mt =
+         intel_miptree_create_for_teximage(brw, intel_texobj,
+                                           intel_image,
+                                           MIPTREE_CREATE_DEFAULT);
       if (!intel_image->mt)
          return false;
 
@@ -110,6 +113,33 @@ intel_alloc_texture_image_buffer(struct gl_context *ctx,
           image->Width, image->Height, image->Depth, intel_image->mt);
    }
 
+   if (devinfo->gen == 7 && _mesa_is_format_etc2(fmt)) {
+      if (intel_texobj->cmt && intel_miptree_match_image(intel_texobj->cmt,
+                                                         image)) {
+         intel_miptree_reference(&intel_image->cmt, intel_texobj->cmt);
+         DBG("%s: alloc obj %p level %d %dx%dx%d using object's miptree %p\n",
+             __func__, texobj, image->Level,
+             image->Width, image->Height, image->Depth, intel_texobj->cmt);
+       } else {
+          intel_image->cmt =
+             intel_miptree_create_for_teximage(brw, intel_texobj,
+                                               intel_image,
+                                               MIPTREE_CREATE_ETC);
+          if (!intel_image->cmt)
+             return false;
+
+          /* Even if the object currently has a mipmap tree associated
+           * with it, this one is a more likely candidate to represent the
+           * whole object since our level didn't fit what was there
+           * before, and any lower levels would fit into our miptree.
+           */
+          intel_miptree_reference(&intel_texobj->cmt, intel_image->cmt);
+
+          DBG("%s: alloc obj %p level %d %dx%dx%d using new miptree %p\n",
+                  __func__, texobj, image->Level,
+                  image->Width, image->Height, image->Depth, intel_image->cmt);
+       }
+   }
    intel_texobj->needs_validate = true;
 
    return true;
@@ -136,6 +166,10 @@ intel_alloc_texture_storage(struct gl_context *ctx,
    int face;
    int level;
 
+   mesa_format fmt = first_image->TexFormat;
+   struct gen_device_info *devinfo = &brw->screen->devinfo;
+   bool is_etc_gen7 = (devinfo->gen == 7) && _mesa_is_format_etc2(fmt);
+
    /* If the object's current miptree doesn't match what we need, make a new
     * one.
     */
@@ -157,6 +191,22 @@ intel_alloc_texture_storage(struct gl_context *ctx,
       }
    }
 
+   if (is_etc_gen7) {
+      if (!intel_texobj->cmt ||
+         !intel_miptree_match_image(intel_texobj->cmt, first_image) ||
+         intel_texobj->cmt->last_level != levels - 1) {
+         intel_miptree_release(&intel_texobj->cmt);
+
+         intel_get_image_dims(first_image, &width, &height, &depth);
+         intel_texobj->cmt = intel_miptree_create(brw, texobj->Target,
+                                                  first_image->TexFormat,
+                                                  0, levels - 1,
+                                                  width, height, depth,
+                                                  MAX2(num_samples, 1),
+                                                  MIPTREE_CREATE_ETC);
+      }
+   }
+
    for (face = 0; face < numFaces; face++) {
       for (level = 0; level < levels; level++) {
          struct gl_texture_image *image = texobj->Image[face][level];
@@ -169,6 +219,8 @@ intel_alloc_texture_storage(struct gl_context *ctx,
             return false;
 
          intel_miptree_reference(&intel_image->mt, intel_texobj->mt);
+         if (is_etc_gen7)
+            intel_miptree_reference(&intel_image->cmt, intel_texobj->cmt);
       }
    }
 
@@ -191,29 +243,28 @@ intel_free_texture_image_buffer(struct gl_context * ctx,
    DBG("%s\n", __func__);
 
    intel_miptree_release(&intelImage->mt);
+   intel_miptree_release(&intelImage->cmt);
 
    _swrast_free_texture_image_buffer(ctx, texImage);
 }
 
-/**
- * Map texture memory/buffer into user space.
- * Note: the region of interest parameters are ignored here.
- * \param mode  bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
- * \param mapOut  returns start of mapping of region of interest
- * \param rowStrideOut  returns row stride in bytes
- */
-static void
-intel_map_texture_image(struct gl_context *ctx,
-			struct gl_texture_image *tex_image,
-			GLuint slice,
-			GLuint x, GLuint y, GLuint w, GLuint h,
-			GLbitfield mode,
-			GLubyte **map,
-			GLint *out_stride)
+void
+intel_map_texture_image_for_upload(struct gl_context *ctx,
+                                   struct gl_texture_image *tex_image,
+                                   GLuint slice,
+                                   GLuint x, GLuint y, GLuint w, GLuint h,
+                                   GLbitfield mode,
+                                   GLubyte **map,
+                                   GLint *out_stride,
+                                   enum intel_miptree_upload_flags flags)
 {
    struct brw_context *brw = brw_context(ctx);
+   struct gen_device_info *devinfo = &brw->screen->devinfo;
    struct intel_texture_image *intel_image = intel_texture_image(tex_image);
    struct intel_mipmap_tree *mt = intel_image->mt;
+   struct intel_mipmap_tree *cmt = intel_image->cmt;
+   mesa_format fmt = tex_image->TexFormat;
+
    ptrdiff_t stride;
 
    /* Our texture data is always stored in a miptree. */
@@ -229,13 +280,56 @@ intel_map_texture_image(struct gl_context *ctx,
    if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
       slice = tex_image->Face;
 
-   intel_miptree_map(brw, mt,
-                     tex_image->Level + tex_image->TexObject->MinLevel,
-                     slice + tex_image->TexObject->MinLayer,
-                     x, y, w, h, mode,
-                     (void **)map, &stride);
+   if (flags == MIPTREE_UPLOAD_DEFAULT) {
+      intel_miptree_map(brw, mt,
+                        tex_image->Level + tex_image->TexObject->MinLevel,
+                        slice + tex_image->TexObject->MinLayer,
+                        x, y, w, h, mode,
+                        (void **)map, &stride);
+      *out_stride = stride;
+   }
 
-   *out_stride = stride;
+   if (devinfo->gen == 7) {
+      /* In gen 7 we map the compressed miptree (cmt) in these 2 cases:
+       * 1- when we map the image for reading (glGetCompressed* function)
+       * 2- when we create the compressed miptree (the flag must be
+       * MIPTREE_UPLOAD_ETC).
+       */
+      bool is_etc_upload = (flags == MIPTREE_UPLOAD_ETC);
+      bool is_etc_get = !(mode & GL_MAP_WRITE_BIT) &&
+		 _mesa_is_format_etc2(fmt);
+
+      if (is_etc_upload || is_etc_get) {
+         assert(cmt);
+         intel_miptree_map(brw, cmt,
+                           tex_image->Level + tex_image->TexObject->MinLevel,
+                           slice + tex_image->TexObject->MinLayer,
+                           x, y, w, h, mode,
+                           (void **)map, &stride);
+         *out_stride = stride;
+      }
+   }
+}
+
+/**
+ * Map texture memory/buffer into user space.
+ * Note: the region of interest parameters are ignored here.
+ * \param mode  bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT
+ * \param mapOut  returns start of mapping of region of interest
+ * \param rowStrideOut  returns row stride in bytes
+ */
+static void
+intel_map_texture_image(struct gl_context *ctx,
+			struct gl_texture_image *tex_image,
+			GLuint slice,
+			GLuint x, GLuint y, GLuint w, GLuint h,
+			GLbitfield mode,
+			GLubyte **map,
+			GLint *out_stride)
+{
+   intel_map_texture_image_for_upload(ctx, tex_image, slice, x, y, w, h,
+                                      mode, map, out_stride,
+                                      MIPTREE_UPLOAD_DEFAULT);
 }
 
 static void
@@ -245,13 +339,22 @@ intel_unmap_texture_image(struct gl_context *ctx,
    struct brw_context *brw = brw_context(ctx);
    struct intel_texture_image *intel_image = intel_texture_image(tex_image);
    struct intel_mipmap_tree *mt = intel_image->mt;
+   struct intel_mipmap_tree *cmt = intel_image->cmt;
 
    if (tex_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
       slice = tex_image->Face;
 
-   intel_miptree_unmap(brw, mt,
-         tex_image->Level + tex_image->TexObject->MinLevel,
-         slice + tex_image->TexObject->MinLayer);
+   if (cmt) {
+      intel_miptree_unmap(brw, cmt,
+                          tex_image->Level + tex_image->TexObject->MinLevel,
+                          slice + tex_image->TexObject->MinLayer);
+   }
+
+   if (mt) {
+      intel_miptree_unmap(brw, mt,
+                          tex_image->Level + tex_image->TexObject->MinLevel,
+                          slice + tex_image->TexObject->MinLayer);
+   }
 }
 
 static GLboolean
diff --git a/src/mesa/drivers/dri/i965/intel_tex.h b/src/mesa/drivers/dri/i965/intel_tex.h
index 9fb1b3ffbc..42cd0de2de 100644
--- a/src/mesa/drivers/dri/i965/intel_tex.h
+++ b/src/mesa/drivers/dri/i965/intel_tex.h
@@ -53,4 +53,12 @@ intel_miptree_create_for_teximage(struct brw_context *brw,
 void intel_finalize_mipmap_tree(struct brw_context *brw,
                                 struct gl_texture_object *tex_obj);
 
+void intel_map_texture_image_for_upload(struct gl_context *ctx,
+                                        struct gl_texture_image *tex_image,
+                                        GLuint slice,
+                                        GLuint x, GLuint y, GLuint w, GLuint h,
+                                        GLbitfield mode,
+                                        GLubyte **map,
+                                        GLint *out_stride,
+                                        enum intel_miptree_upload_flags flags);
 #endif
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
index 90b6519625..8e7d63a2e0 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
@@ -849,6 +849,96 @@ flush_astc_denorms(struct gl_context *ctx, GLuint dims,
    }
 }
 
+static void intel_upload_compressed_texsubimage(struct gl_context *ctx,
+         GLuint dims, struct compressed_pixelstore *store,
+         struct gl_texture_image *intelImage,
+         GLint xoffset, GLint yoffset, GLint zoffset,
+         GLsizei width, GLsizei height, enum intel_miptree_upload_flags flags,
+         const GLvoid *data)
+{
+   if (!data)
+      return;
+
+   const GLubyte *src = (const GLubyte *) data + store->SkipBytes;
+
+   GLint i, slice, dstRowStride;
+   GLubyte *dstMap;
+
+   for (slice = 0; slice < store->CopySlices; slice++) {
+      if (dstMap) {
+         intel_map_texture_image_for_upload(ctx, intelImage, slice + zoffset,
+               xoffset, yoffset, width, height,
+               GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT,
+               &dstMap, &dstRowStride, flags);
+
+         if (dstRowStride == store->TotalBytesPerRow &&
+             dstRowStride == store->CopyBytesPerRow) {
+            memcpy(dstMap, src, store->CopyBytesPerRow *
+                   store->CopyRowsPerSlice);
+            src += store->CopyBytesPerRow * store->CopyRowsPerSlice;
+         }
+         else {
+            for (i = 0; i < store->CopyRowsPerSlice; i++) {
+                memcpy(dstMap, src, store->CopyBytesPerRow);
+                dstMap += dstRowStride;
+                src += store->TotalBytesPerRow;
+            }
+         }
+
+         ctx->Driver.UnmapTextureImage(ctx, intelImage, slice + zoffset);
+
+         src += store->TotalBytesPerRow * (store->TotalRowsPerSlice -
+                store->CopyRowsPerSlice);
+      }
+      else {
+         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage%uD",
+                  dims);
+      }
+   }
+}
+
+static void
+intel_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
+                                   struct gl_texture_image *intelImage,
+                                   GLint xoffset, GLint yoffset, GLint zoffset,
+                                   GLsizei width, GLsizei height,
+                                   GLsizei depth, GLenum format,
+                                   GLsizei imageSize, const GLvoid *data)
+{
+   struct compressed_pixelstore store;
+   struct brw_context *brw = (struct brw_context*) ctx;
+   const struct gen_device_info *devinfo = &brw->screen->devinfo;
+
+   if (dims == 1) {
+      _mesa_problem(ctx, "Unexpected 1D compressed texsubimage call");
+      return;
+   }
+
+   _mesa_compute_compressed_pixelstore(dims, intelImage->TexFormat,
+                                       width, height, depth,
+                                       &ctx->Unpack, &store);
+
+   /* get pointer to src pixels (may be in a pbo which we'll map here) */
+   data = _mesa_validate_pbo_compressed_teximage(ctx, dims, imageSize, data,
+                                                 &ctx->Unpack,
+                                                 "glCompressedTexSubImage");
+   if (!data)
+      return;
+
+   intel_upload_compressed_texsubimage(ctx, dims, &store, intelImage,
+                                       xoffset, yoffset, zoffset,
+                                       width, height,
+                                       MIPTREE_UPLOAD_DEFAULT, data);
+
+   if (devinfo->gen == 7 && _mesa_is_format_etc2(intelImage->TexFormat)) {
+      intel_upload_compressed_texsubimage(ctx, dims, &store, intelImage,
+                                          xoffset, yoffset, zoffset,
+                                          width, height,
+                                          MIPTREE_UPLOAD_ETC, data);
+   }
+
+  _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack);
+}
 
 static void
 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
@@ -859,7 +949,7 @@ intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
                         GLsizei imageSize, const GLvoid *data)
 {
    /* Upload the compressed data blocks */
-   _mesa_store_compressed_texsubimage(ctx, dims, texImage,
+   intel_store_compressed_texsubimage(ctx, dims, texImage,
                                       xoffset, yoffset, zoffset,
                                       width, height, depth,
                                       format, imageSize, data);
@@ -869,6 +959,7 @@ intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
                                                         texImage->TexFormat);
    bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
                         !_mesa_is_srgb_format(gl_format);
+
    struct brw_context *brw = (struct brw_context*) ctx;
    const struct gen_device_info *devinfo = &brw->screen->devinfo;
    if (devinfo->gen == 9 && is_linear_astc)
diff --git a/src/mesa/drivers/dri/i965/intel_tex_obj.h b/src/mesa/drivers/dri/i965/intel_tex_obj.h
index 27c18b7c3c..0b3d2fc08a 100644
--- a/src/mesa/drivers/dri/i965/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/i965/intel_tex_obj.h
@@ -50,6 +50,11 @@ struct intel_texture_object
     */
    struct intel_mipmap_tree *mt;
 
+   /* This miptree is used to store the compressed ETC2/EAC pixels
+    * on Gen 7 GPUs for GetCompressed* functions to work.
+    */
+   struct intel_mipmap_tree *cmt;
+
    /**
     * Set when mipmap trees in the texture images of this texture object
     * might not all be the mipmap tree above.
@@ -79,6 +84,9 @@ struct intel_texture_image
     * Else there is no image data.
     */
    struct intel_mipmap_tree *mt;
+
+   /* Stores the ETC2 formatted image on Gen7 GPUs */
+   struct intel_mipmap_tree *cmt;
 };
 
 static inline struct intel_texture_object *
-- 
2.16.1



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