[Mesa-dev] [PATCH 6/7] spirv/i965/anv: Relax push constant offset assertions being 32-bit aligned
Chema Casanova
jmcasanova at igalia.com
Fri Feb 23 21:16:55 UTC 2018
On 23/02/18 20:09, Jason Ekstrand wrote:
> On Fri, Feb 23, 2018 at 1:26 AM, Jose Maria Casanova Crespo
> <jmcasanova at igalia.com <mailto:jmcasanova at igalia.com>> wrote:
>
> The introduction of 16-bit types with VK_KHR_16bit_storages implies that
> push constant offsets could be multiple of 2-bytes. Some assertions are
> relaxed so offsets can be multiple of 4-bytes or multiple of size of the
> base type.
>
> For 16-bit types, the push constant offset takes into account the
> internal offset in the 32-bit uniform bucket adding 2-bytes when we
> access
> not 32-bit aligned elements. In all 32-bit aligned cases it just
> becomes 0.
> ---
> src/compiler/spirv/vtn_variables.c | 1 -
> src/intel/compiler/brw_fs_nir.cpp | 16 +++++++++++-----
> src/intel/vulkan/anv_nir_lower_push_constants.c | 2 --
> 3 files changed, 11 insertions(+), 8 deletions(-)
>
> diff --git a/src/compiler/spirv/vtn_variables.c
> b/src/compiler/spirv/vtn_variables.c
> index 81658afbd9..87236d0abd 100644
> --- a/src/compiler/spirv/vtn_variables.c
> +++ b/src/compiler/spirv/vtn_variables.c
> @@ -760,7 +760,6 @@ _vtn_load_store_tail(struct vtn_builder *b,
> nir_intrinsic_op op, bool load,
> }
>
> if (op == nir_intrinsic_load_push_constant) {
> - vtn_assert(access_offset % 4 == 0);
>
> nir_intrinsic_set_base(instr, access_offset);
> nir_intrinsic_set_range(instr, access_size);
> diff --git a/src/intel/compiler/brw_fs_nir.cpp
> b/src/intel/compiler/brw_fs_nir.cpp
> index abf9098252..27611a21d0 100644
> --- a/src/intel/compiler/brw_fs_nir.cpp
> +++ b/src/intel/compiler/brw_fs_nir.cpp
> @@ -3887,16 +3887,22 @@ fs_visitor::nir_emit_intrinsic(const
> fs_builder &bld, nir_intrinsic_instr *instr
> break;
>
> case nir_intrinsic_load_uniform: {
> - /* Offsets are in bytes but they should always be multiples
> of 4 */
> - assert(instr->const_index[0] % 4 == 0);
> + /* Offsets are in bytes but they should always be multiple of 4
> + * or multiple of the size of the destination type. 2 for 16-bits
> + * types.
>
> + */
> + assert(instr->const_index[0] % 4 == 0 ||
> + instr->const_index[0] % type_sz(dest.type) == 0);
>
>
> Doubles are required to be 8-byte aligned so we can just have the dest
> type size check.
Changed locally.
>
>
> fs_reg src(UNIFORM, instr->const_index[0] / 4, dest.type);
>
> nir_const_value *const_offset =
> nir_src_as_const_value(instr->src[0]);
> if (const_offset) {
> - /* Offsets are in bytes but they should always be
> multiples of 4 */
> - assert(const_offset->u32[0] % 4 == 0);
> - src.offset = const_offset->u32[0];
> + assert(const_offset->u32[0] % 4 == 0 ||
> + const_offset->u32[0] % type_sz(dest.type) == 0);
>
>
> Same here.
Changed locally.
> + /* For 16-bit types we add the module of the const_index[0]
> + * offset to access to not 32-bit aligned element */
> + src.offset = const_offset->u32[0] + instr->const_index[0] % 4;
>
> for (unsigned j = 0; j < instr->num_components; j++) {
> bld.MOV(offset(dest, bld, j), offset(src, bld, j));
> diff --git a/src/intel/vulkan/anv_nir_lower_push_constants.c
> b/src/intel/vulkan/anv_nir_lower_push_constants.c
> index b66552825b..ad60d0c824 100644
> --- a/src/intel/vulkan/anv_nir_lower_push_constants.c
> +++ b/src/intel/vulkan/anv_nir_lower_push_constants.c
> @@ -41,8 +41,6 @@ anv_nir_lower_push_constants(nir_shader *shader)
> if (intrin->intrinsic != nir_intrinsic_load_push_constant)
> continue;
>
> - assert(intrin->const_index[0] % 4 == 0);
> -
> /* We just turn them into uniform loads */
> intrin->intrinsic = nir_intrinsic_load_uniform;
> }
> --
> 2.14.3
>
>
More information about the mesa-dev
mailing list