[Mesa-dev] [PATCH v2 4/9] anv/blorp: Allow indirect clear colors on blorp sources on gen7
Jason Ekstrand
jason at jlekstrand.net
Sat Feb 24 06:22:59 UTC 2018
---
src/intel/vulkan/genX_blorp_exec.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c
index f956715..ac6e736 100644
--- a/src/intel/vulkan/genX_blorp_exec.c
+++ b/src/intel/vulkan/genX_blorp_exec.c
@@ -205,8 +205,8 @@ genX(blorp_exec)(struct blorp_batch *batch,
* indirect fast-clear colors can cause GPU hangs if we don't stall first.
* See genX(cmd_buffer_mi_memcpy) for more details.
*/
- assert(params->src.clear_color_addr.buffer == NULL);
- if (params->dst.clear_color_addr.buffer)
+ if (params->src.clear_color_addr.buffer ||
+ params->dst.clear_color_addr.buffer)
cmd_buffer->state.pending_pipe_bits |= ANV_PIPE_CS_STALL_BIT;
#endif
--
2.5.0.400.gff86faf
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