[Mesa-dev] [PATCH 2/2] radeonsi/nir: set TGSI_PROPERTY_NEXT_SHADER
Timothy Arceri
tarceri at itsqueeze.com
Mon Feb 26 09:43:26 UTC 2018
---
src/gallium/drivers/radeonsi/si_shader_nir.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index d410a6c2d6..57f8dc6f03 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -247,6 +247,15 @@ void si_nir_scan_shader(const struct nir_shader *nir,
info->num_tokens = 2; /* indicate that the shader is non-empty */
info->num_instructions = 2;
+ /* Set the next shader stage hint for VS and TES. */
+ if (!nir->info.separate_shader &&
+ (nir->info.stage == MESA_SHADER_VERTEX ||
+ nir->info.stage == MESA_SHADER_TESS_EVAL)) {
+
+ info->properties[TGSI_PROPERTY_NEXT_SHADER] =
+ pipe_shader_type_from_mesa(nir->info.next_stage);
+ }
+
if (nir->info.stage == MESA_SHADER_TESS_CTRL) {
info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT] =
nir->info.tess.tcs_vertices_out;
--
2.14.3
More information about the mesa-dev
mailing list