[Mesa-dev] [PATCH 01/12] vbo: Remove unused vbo_save_vertex_list::dangling_attr_ref.

Mathias.Froehlich at gmx.net Mathias.Froehlich at gmx.net
Tue Feb 27 06:12:20 UTC 2018


From: Mathias Fröhlich <mathias.froehlich at web.de>

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
 src/mesa/vbo/vbo_save.h     | 2 --
 src/mesa/vbo/vbo_save_api.c | 1 -
 2 files changed, 3 deletions(-)

diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index edbce3673d..ee3de0fedb 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -79,8 +79,6 @@ struct vbo_save_vertex_list {
    GLuint start_vertex;         /**< first vertex used by any primitive */
    GLuint vertex_count;         /**< number of vertices in this list */
    GLuint wrap_count;		/* number of copied vertices at start */
-   GLboolean dangling_attr_ref;	/* current attr implicitly referenced
-                                   outside the list */
 
    struct _mesa_prim *prims;
    GLuint prim_count;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 1edf7b9dfa..a87bbe0856 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -573,7 +573,6 @@ compile_vertex_list(struct gl_context *ctx)
    }
    node->vertex_count = save->vert_count;
    node->wrap_count = save->copied.nr;
-   node->dangling_attr_ref = save->dangling_attr_ref;
    node->prims = save->prims;
    node->prim_count = save->prim_count;
    node->vertex_store = save->vertex_store;
-- 
2.14.3



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