[Mesa-dev] [PATCH v3 4/7] i965: prevent using auxilary buffers when an astc5x5 texture is present
kevin.rogovin at intel.com
kevin.rogovin at intel.com
Tue Feb 27 09:30:05 UTC 2018
From: Kevin Rogovin <kevin.rogovin at intel.com>
Signed-off-by: Kevin Rogovin <kevin.rogovin at intel.com>
---
src/mesa/drivers/dri/i965/brw_draw.c | 20 ++++++++++++++++++--
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 7 +++++--
2 files changed, 23 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 0241035..34f4de3 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -392,6 +392,8 @@ mark_textures_used_for_txf(BITSET_WORD *used_for_txf,
*
* Resolve the depth buffer's HiZ buffer, resolve the depth buffer of each
* enabled depth texture, and flush the render cache for any dirty textures.
+ * In addition, if the ASTC5x5 workaround is needed and if ASTC5x5 textures
+ * are present, resolve textures so that auxilary buffers are not needed.
*/
void
brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
@@ -445,10 +447,14 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
"for sampling");
}
+ const bool astc_disables_aux = (brw->astc5x5_wa.required &&
+ brw->astc5x5_wa.texture_astc5x5_present &&
+ tex_obj->mt->aux_usage != ISL_AUX_USAGE_NONE);
+
intel_miptree_prepare_texture(brw, tex_obj->mt, view_format,
min_level, num_levels,
min_layer, num_layers,
- false);
+ astc_disables_aux);
/* If any programs are using it with texelFetch, we may need to also do
* a prepare with an sRGB format to ensure texelFetch works "properly".
@@ -460,7 +466,7 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
intel_miptree_prepare_texture(brw, tex_obj->mt, txf_format,
min_level, num_levels,
min_layer, num_layers,
- false);
+ astc_disables_aux);
}
}
@@ -496,6 +502,16 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering,
}
}
}
+
+ /* if an ASTC5x5 is present when we need the workaround, then
+ * the above has made sure that the textures have been resolved
+ * so that they do not need an auxilary buffer, so we clear
+ * texture_with_auxilary_present
+ */
+ if (brw->astc5x5_wa.required &&
+ brw->astc5x5_wa.texture_astc5x5_present) {
+ brw->astc5x5_wa.texture_with_auxilary_present = false;
+ }
}
static void
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 23bf5a2..505e2bf 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -441,7 +441,8 @@ swizzle_to_scs(GLenum swizzle, bool need_green_to_blue)
return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs;
}
-static void brw_update_texture_surface(struct gl_context *ctx,
+static void
+brw_update_texture_surface(struct gl_context *ctx,
unsigned unit,
uint32_t *surf_offset,
bool for_gather,
@@ -581,7 +582,9 @@ static void brw_update_texture_surface(struct gl_context *ctx,
obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY)
view.usage |= ISL_SURF_USAGE_CUBE_BIT;
- enum isl_aux_usage aux_usage =
+ bool disable_aux = brw->astc5x5_wa.required &&
+ brw->astc5x5_wa.texture_astc5x5_present;
+ enum isl_aux_usage aux_usage = (disable_aux) ? ISL_AUX_USAGE_NONE :
intel_miptree_texture_aux_usage(brw, mt, format);
brw_emit_surface_state(brw, mt, mt->target, view, aux_usage,
--
2.7.4
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