[Mesa-dev] [PATCH 1/2] cso: don't cycle through PIPE_MAX_SHADER_SAMPLER_VIEWS on context destroy

sroland at vmware.com sroland at vmware.com
Wed Feb 28 04:08:42 UTC 2018


From: Roland Scheidegger <sroland at vmware.com>

There's no point, we know the highest non-null one.
---
 src/gallium/auxiliary/cso_cache/cso_context.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 1b5d4b5..3fa57f1 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -407,8 +407,10 @@ void cso_destroy_context( struct cso_context *ctx )
          ctx->pipe->set_stream_output_targets(ctx->pipe, 0, NULL, NULL);
    }
 
-   for (i = 0; i < PIPE_MAX_SHADER_SAMPLER_VIEWS; i++) {
+   for (i = 0; i < ctx->nr_fragment_views; i++) {
       pipe_sampler_view_reference(&ctx->fragment_views[i], NULL);
+   }
+   for (i = 0; i < ctx->nr_fragment_views_saved; i++) {
       pipe_sampler_view_reference(&ctx->fragment_views_saved[i], NULL);
    }
 
-- 
2.7.4



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