[Mesa-dev] [PATCH] radeonsi: don't expose 8xMSAA on slowest APUs
Roland Scheidegger
sroland at vmware.com
Fri Jan 5 03:51:07 UTC 2018
Am 05.01.2018 um 02:45 schrieb Marek Olšák:
> On Thu, Jan 4, 2018 at 2:46 AM, Roland Scheidegger <sroland at vmware.com> wrote:
>> Deos AMD degrade these chips to d3d10.1 on windows?
>> Just asking because d3d11 requires 8x msaa ;-).
>>
>> (But I won't say what I think about this patch...)
>
> It's legal in GL 4.5.
No doubt about that. Why not just restrict msaa sample count to 1 for
integer formats while you're at it? Higher sample counts for integer
formats are also completely unnecessary for gl 4.5.
Roland
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