[Mesa-dev] [PATCH] glsl: Respect std430 layout in lower_buffer_access
Anonymer Kommentator
florian.will at gmail.com
Sun Jan 7 15:13:04 UTC 2018
Hi Timothy,
Thanks for taking a look.
> These changes seem reasonable. Are you able to create a piglit test that
> exercises the bug also?
Thanks to your pointer to the basic.shader_test for SSBOs in piglit, I
was able to create a new piglit test for this bug. Its result changes
from fail to pass after applying my patch. I'll send it to the piglit
mailing list for review. It's a nice and easy way to write OpenGL
tests!
PS: This is my first attempt to send a plain text e-mail in gmail. I
hope it works.
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